PC Do you put points into int to get the workbench or wait for the loot fairy?

ElCabong

Well-known member
Normally I wait for the loot fairy to tinkle on the workbench I'm looting. I'm never sure when I'm going to get it but this time I wanted to be sure so I pumped the points into int to get it.

I'll eventually whatever it is that lets you reset everything and I'll get them back.

I feel like putting more than one point into int is a waste.

 
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this is my OCD, but this is what i always do, on every play:

0 grease monkey, 0 advanced engeneer, 0 master chef.  No matter what. It's kinda my own challenge.

 
every single time, period.    now IF(and that is a big if) the fun pimps reversed their decision to have SOME workbenches possibly working, well I might hold out for a bit if I found one, but now that steel is insanely easy to get with a a wrench, I will never craft a bike or minibike ever again with the rarity of acid/wheels, so need a workbench for that(though once in a while you can luck into schematics or premade parts at traders).   Bottom line, I want to get mobile and petal power just don't cut it for me.

 
I'll wait and usually buy my first few Workbenches, Chem Stations, and Cement Mixers from the Traders instead of putting points into Int.  They haven't let me down yet so I see no reason to sway from my regular path.

 
Loot fairy, but I have to say - I modded my game so that I removed all recipes from perks....so there is that

 
I gave up and bought the Intellect skill to make one.  My plan was to buy one from the trader, but every trader besides my starting one was 5 km away or farther and I couldn't be making trips all the time to check them.  For what it's worth, I'd been spending most of my time in the low-loot-stage forest up to that point.

 
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this is my OCD, but this is what i always do, on every play:

0 grease monkey, 0 advanced engeneer, 0 master chef.  No matter what. It's kinda my own challenge.
Yep that's a fun challenge as well, no spending skill points and no deaths.  I did that in 19 but not 20.  For me it just took so long to find stuff I felt like I was missing out on the fun of making stuff to kill zombies better.

 
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I typically put one of my friends points into his Int tree.  I miss the point less that way. :)

But seriously, I always wait for the loot fairy.  I had a SP game in A19 where I made it beyond level 50 without ever having one for sale, or ever found the recipe.  Checked every trader on the map every week, and had about 15 destroyed workbenches in my town.  No. Luck. At. All.  I was using a functional POI workbench that was about 700m away from my base.  Super painful, but I refused to spend points in Int.

 
Steel comes from various work benches and still from vending machines but I haven't seen a large new source of it from the wrench, what was added that gives steel?
light fixtures(by which I mean the mall parking lot style light fixtures that are on the side of city/town roads, NOT internal house light fixtures) and light pole transformers(green conical shapes).   Add to that that at least for ME (multiple worlds) it seems that MOST vending machines are now broken models unless you are in very small town, there should be more than enough steel wrenchable to get a moto once you have the other parts for it.      Heck, in my MP world, we were in a tiny town and the wrench person went around and got 50+ with 2 hackers candy going(and we had some from loot drops) enough to make two motos.

 
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Steel comes from various work benches and still from vending machines but I haven't seen a large new source of it from the wrench, what was added that gives steel?
The traders have steel for sale. I bought 20 bars of it already. I'm on day five or six

 about 20 bars of it already

 
If you plan on building traps and having a home / base full of electrical stuff later on, then why not put points into INT for a workbench.  However, in alpha 20, it is not required anymore since most of the stuff will be available through traders early enough as long as you do many quests for them (for dukes or big rewards).  I got my latest chemistry station from a trader reward, and I have yet to see a looted beaker in this alpha.  INT points are still not a terrible thing if you are placing points for better barter since it gives you access to better trader stock items.   It really depends on your gameplay.

 
I always put the points in especially since it helps with reducing resource use in your forges etc in the perks above it.  No brainer for me.  Even if I get the schem early.  Plus the trader bonuses and all that.  I've switched to the INT tree early.

 
Lol. I'd rather buy it from the trader than spend my time gathering it. 
to each their own.  I jsut never have enough cash to by the things I want in the first week to 10 days, so buying a few thousand dukes worth of steel is not worth the tiny amount of time it would take to gather it myself.   Granted, if I happen to run across a handlebar/chassis for sale before I unlock them, all the much better, but they are easy enough to craft once you have the workbench from some source or another.

 
I've changed my mind about the int tree. You get a headshot bonus for each point you put into it. Groovy!

 
I pretty much always spec int and str (not for the weapon perks, but for mining/sex rex/engineering/grease monkey/daring adventurer/better barter...also 1 point in Physician in Alpha 20 since so much aloe cream drops and I never find the bandage recipe early.)

Like my current game, I'm going spears, but I've got 4/4 Daring Adventurer, 4/4 Sex Rex, 5/5 Miner 69er, and only 1 point in spears so far...and my next 5 points are going to Mother Lode (I mine a lot because I build huge bases for fun.)  Perception/Spears/Salvage Operations are next, though (maybe Lucky Looter...but mostly for the speed increase.) 

 
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