geengaween
New member
I heard on reddit TFP were planning on making a story for v1.0. Does anyone know anything about it? How it will be structured, what it will be about, how missions will work, etc?
I hope this makes it in. I feel like TFP have really stepped up their environmental storytelling over the years and you can read so much into most of the POIs these days. I'd personally like for the origins of the epidemic/etc. to be delivered subtly and in an open-ended fashion rather than via a hard and fast narrative. The ongoing warring factions plot could more than make up for a more opaque backstory in my opinion.We know bits and pieces. One part of the story will be hints for you to reconstruct how the epidemic started.
I'm siding with the Duke, naturally. His coin is currency for everyone, White River traders included. The White River guys always lose their bags which I get paid to go an retrieve. The Duke doesn't kill you when you create a new character. Clearly a stand up guy.We know bits and pieces. One part of the story will be hints for you to reconstruct how the epidemic started.
The other part you will take part in yourself and determine what happens with two warring factions, the Duke and the White River coalition