<item name="solarCell">
<property name="HoldType" value="45"/>
<property name="Meshfile" value="@:Other/Items/Misc/sackPrefab.prefab"/>
<property name="DropMeshfile" value="@:Other/Items/Misc/sack_droppedPrefab.prefab"/>
<property name="Material" value="Mglass"/>
<property name="Stacknumber" value="1"/>
<property name="Weight" value="10"/>
<property name="EconomicValue" value="4000"/>
<property name="TraderStageTemplate" value="electricTier3"/>
<property name="Group" value="Resources"/>
<property name="SellableToTrader" value="false"/>
<property name="ShowQuality" value="true"/>
<property class="Attributes">
<property name="DegradationMax" value="1000,6000"/>
</property>
<effect_group>
<passive_effect name="ModSlots" operation="base_set" value="0"/>
<passive_effect name="DegradationMax" operation="base_set" value="1000,6000" tier="1,6"/>
</effect_group>
</item>
<item name="questRewardSolarBankBundle">
<property name="Extends" value="questRewardBundleMaster"/>
<property name="CreativeMode" value="Player"/>
<property name="CustomIcon" value="bundleSolarBank"/>
<property name="CustomIconTint" value="FFFFFF"/>
<property name="ItemTypeIcon" value="bundle"/>
<property name="DescriptionKey" value="questRewardElectricalPowerBundleDesc"/>
<property class="Action0">
<property name="Create_item" value="solarbank,solarCell,solarCell,solarCell,electricwirerelay,meleeToolWireTool,electricianSkillMagazine"/>
<property name="Create_item_count" value="1,1-4,1-4,1-4,10,1,3"/>
</property>
</item>
<lootgroup name="groupQuestSolarBank" count="all">
<item name="questRewardSolarBankBundle"/>
</lootgroup>