Assuming no problems, it should be noon CDT. That is 14 hours and 20 minutes from the time of my post.Anyone have a countdown timer for when 1.0 Experimental is due to launch?
Im in Aus and trying to convert all these times is doing my head in![]()
Super Keen!!
TIA!!!
That is because there isn't one.As the title says, I can't seem to find an actual time this will be available
I have written my own countdown for my website: dark-ptg.deHat jemand einen Countdown-Timer für den Start von 1.0 Experimental?
Ich bin in Australien und versuche, all diese Zeiten umzurechnen, macht mich verrückt![]()
Super scharf!!
Danke!!!
<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Countdown zu 7 Days to Die 1.0</title>
<style>
body {
font-family: Arial, sans-serif;
text-align: center;
background-color: rgb(58, 58, 58);
color: rgb(241, 194, 50);
}
.countdown {
font-size: 2em;
margin-top: 20%;
}
.title {
font-size: 2.5em;
margin-top: 20px;
}
.info {
margin-top: 10px;
font-size: 1.2em;
}
</style>
</head>
<body>
<div class="title">7 Days to Die 1.0 - Bald verfügbar in Deutschland!</div>
<div class="info">Dieses Spiel erscheint am <strong>25. Juli 2024</strong>. Hier ist ein Countdown bis zum Release:</div>
<div class="countdown" id="countdown"></div>
<script>
// Set the date we're counting down to
var countDownDate = new Date("July 25, 2024 00:00:00").getTime();
// Update the count down every 1 second
var x = setInterval(function() {
// Get today's date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Display the result in the element with id="countdown"
document.getElementById("countdown").innerHTML = days + " Tage " + hours + " Stunden "
+ minutes + " Minuten " + seconds + " Sekunden ";
// If the count down is over, write some text
if (distance < 0) {
clearInterval(x);
document.getElementById("countdown").innerHTML = "Das Spiel ist jetzt verfügbar!";
}
}, 1000);
</script>
</body>
</html>
I am impressed. The forum is still accessible. The server capacity has probably been increased.
You will probably need to restart Steam to see it. I had to.Still waiting on this its 6pm BST here still cant see it
Update.So, should I let Steam update my game or do a fresh install?
Not sure why others would suggest updating over a fresh install, but that can cause issues. With any experimental release, it is highly recommended to completely uninstall the game, remove (or back up to a different location, then remove) the user folders where save games, profiles, and RWG worlds are stored. This should ensure no old data is contaminating the updated version.So, should I let Steam update my game or do a fresh install?
That's fair, and TBH, I've not always done that with every update. I've just known of plenty of other players who have experienced issues, so that's always my recommendation. Kind of like the ol' IT "did you turn it off and back on again?"I've never had issues with updates. Saves/Worlds won't be a problem if you don't load them. The update forced a new profile, so no issues there. But there's nothing wrong with doing a fresh install instead. The update even removed 2 POI from the folder.