• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

DLX Weapons Fix - [V1.0 - V1.1] - Aligned Sights, Aiming directly from the SCOPE and MORE!

When you aim on an object it appears farther than it actually is on your screen, is it on purpose ?
Also i've noticed that when i aim i lose about 15 fps

Also the lens of the scope is dirty so at night you can't see through the forest

When there are zombies coming at me, there's a freeze and i lose about 15 fps

 
Last edited by a moderator:
It appears the weapon FOV mod is no longer supported in 1.0.
 



Would be awesome if you could make this native in your mod! It's a real game changer IMO!

 
I have some great news for the mod author. IT WOULD appear your mod will work with some workarounds because the ONLY thing the game is @%$#ing about is about the non-ANSI characters in the name. So the [ ] have to go from everywhere... Other than that, I believe the port is straightforward... so yipeeeee~

 
Last edited by a moderator:
Hey DLX thank you so much for your mod, this looks like a complete game-changing experience for 7d2d ❤️

Unfortunately I haven't been able to try your mod since I'm playing 1.0 and it doesn't seem to work, but I have been completely blown away by the videos

Hope you can someday port it to 1.0 because I'm sure my gameplay is never going to be tha same, thanks again!

 
Echoing the above poster thank you for the hard work you put into this, Hopefully we can see this awesome mod come to 1.0 

 
On the way to the update 👀

I was able to get my mod working on V 1.0 with all scopes and iron sights fixed. 
I just had to check for the new variables used by this new version.


The movement system is unfortunately broken and I need to check it.

I will keep you updated! ✔️

 
hmm when i download your mod, it gets corrupted when you try to unrar it into the mods folder, could you check and update the zip/ rar file?

downloaded it twice, both were corrupted...

 
Last edited by a moderator:
Take your time, With all the recent hot fixes and item changes from the fun pimps, i dont think anyone expected a quick easy fix

 
Hey @DanyEr12LX

First of all your mod and work is amazing.

It is without any regrets the best mod I ever used.

I rly can't play 7d2d without your mod anymore and here goes my problem :D

I know it is just a hobby and also not that easy to fix everything, but is there a possibility we can get an update to 1.0 soon? Or maybe just a lite variant as long as the rest is still in progress?

Thanks for your work.

PS: sorry for my bad english.

 
Hey @DanyEr12LX

First of all your mod and work is amazing.

It is without any regrets the best mod I ever used.

I rly can't play 7d2d without your mod anymore and here goes my problem :D

I know it is just a hobby and also not that easy to fix everything, but is there a possibility we can get an update to 1.0 soon? Or maybe just a lite variant as long as the rest is still in progress?

Thanks for your work.

PS: sorry for my bad english.




Hello There! Glad to hear you like my mod!
I was just about to post a new reply.


I have just finished fixing and polishing the movement system!
It took me quite a while because the movement system of the game has changed in this new version.


So after fixing, polishing and defactoring my mod, I had to change the parameters of my mod's XML.

Every. Single. One of it... ahahahahahahahahahahahahahahahahahahendmepls

So now it's almost done✔️

I just need to tweak a few things, but it's not that difficult.

The hard part is finally over.

 

 
Hello There! Glad to hear you like my mod!
I was just about to post a new reply.


I have just finished fixing and polishing the movement system!
It took me quite a while because the movement system of the game has changed in this new version.


So after fixing, polishing and defactoring my mod, I had to change the parameters of my mod's XML.

Every. Single. One of it... ahahahahahahahahahahahahahahahahahahendmepls

So now it's almost done✔️

I just need to tweak a few things, but it's not that difficult.

The hard part is finally over.

 
That's wonderful news. And to think I said it was an easy fix. 
Take your time and don't rush yourself! 

 
Great to hear this is coming for 1.0! 

Is the weapon FOV mod native or does this need to be downloaded separately ? 

 
Thanks for uploading! Amazing work! The devs need to hire you to get all this natively into the game as it makes ranged combat feel so much better!

I couldn't figure out how to adjust the hands / weapon FOV. Is there a console command to do it? Currently I'm using another FOV mod to make this work.

One other thing...

It might be nice to have a button to toggle between the weapon holding stances rather than it auto repositioning the weapon when you shoot from hip to shoulder. It's a really nice feature but when it auto happens it can throw you off a little bit.

 
Back
Top