If you see talking about the regular bandage, they can only be used if you are bleeding, that is vanilla. You need a first aid bandage to regain health.Dont know.. have crafted them but when put in hand to use get message saying cant use them at this time?
You can make the Hydro Organic Fabricator workstation that makes meat for you, otherwise you can buy canned food or loot some food early on. You can get rad pills usually in air drops or medical loot. You can also do buried supplies for food.Yeah regular bandage. I was only on about 20hp when tried use it but would not let me. So can only use to stop bleeding? Ok thanks.
What is best food to get as no animals btw? |Finding that hard at beginning and also to find meds for radiation sickness.
Been killed quite alot early on though so not had much chance to explore POI's. Hard with just stone weapons against the robots!
Liking the challenge though.
I haven't had that issue myself, and I usually live in the traders, was it on a server or single player?First off, what a fantastic overhaul. Having a blast playing, but ran into an issue.
I took up residence in a trader, seeing as it can be done (Not my personal favourite though. Preferred them protected), and started setting up my workstations and that. Placed down 1 of the new items. The hydro food thingy, and all was good, until I ended my session and came back next day, and it was gone.
Not sure if that was due to being in a traders area, or just a issue saving the new item. Guess I'll have to get my own base going soon and see.
Thanks, I will take a look into the timing of the swings.Love the mod but I have a small complaint/bug. When robots punch or swing at you the animation doesnt match when they hit you, making it hard to avoid swings.
There are mods out there that do the same thing.Is it possible to separately download a mod to turn on different lamps, light bulbs and other things, and a mod to raise various objects ??? Or is it a personal development??
If you don't mind, can you write the name of these mods ??Zilox said:Есть моды, которые делают то же самое.
https://www.nexusmods.com/7daystodie/mods/2229If you don't mind, can you write the name of these mods ??
Do you mean the books stop appearing in loot? Also the auto miner will be lootable after some time, the animation will completely stop, although it goes through a few cycles of the animation before then.Fantastic mod, glad I try this as my first 7dtd mod.
The Zombots (that what I called anyway) is a fresh look from the usual zombie flesh and skin.
but I noticed a small problems though, after I got 75 of workstation skills, I stopped getting Forge Ahead books where I should still get it since the mod makes it into 100 book skills, maybe the workstation skill still capped at 75 ?
also the auto-miner is not working? maybe not yet? it has animations but its not doing anything and I can't pick it back up.
Other than that, Great Job for doing the mod.
Honestly not sure why you haven't found any, people are finding more than enough in loot. I can add it to the traders though if it's not there already.So bout week in with my character. Doing pretty well and used to dealing with the robots. Doing ok with food and drink. Main issue is the radiation. I'm in forest biome only and already in the red. Have only found total of 7 sham sandwiches so have managed to make one anti-rad pill so far which have used. Not found any pills in loot or POI including "popping pills" which thought may have some. Also forces you to perk early in medic so get more chance to find mags to get skill up high enough to craft pills in first place (which don't mind actually but steep learning curve on that one!). No pills at traders including Jen who is medic. Until get chemistry station (far off) costs me 4 sham sandwiches to make 1 pill. Think gonna die as seems have to find loads sham sandwiches to craft pills on campfire but not finding very many? . Is the threshold on this set too high at 4 sandwiches or maybe more chance to find pills/sham sandwiches in loot or traders? Just some feedback.
Do you mean the books stop appearing in loot?
I will take a look at it. I already restored the elixir to trader loot, expect it for the next update.Correct, I had put max point in both advanced enginering and lockpick, and was showered with Forge Ahead book until level 75 which unlock crucible, then suddenly those books stop showing up in any loots including magazine bundles.
Also, as a request, can you put Grandpa's Fergit'n Elixir back to all NPCs? We need the elixir so we can try different builds in this mod.
Maybe just been RWG unlucky? Never thought would be so happy to find a dodgy sandwich! lolDo you mean the books stop appearing in loot? Also the auto miner will be lootable after some time, the animation will completely stop, although it goes through a few cycles of the animation before then.
Honestly not sure why you haven't found any, people are finding more than enough in loot. I can add it to the traders though if it's not there already.
I'll probably change the recipe for them, I have not gotten around to that yet, I'll do that for the next update.Maybe just been RWG unlucky? Never thought would be so happy to find a dodgy sandwich! lol