The Rogue Tomato
New member
I'm getting back into 7d2d. I remember when Funpimps made zombies dig, which "broke" underground bases. That made sense. But I seem to recall that spider zombies could climb the tall bases. Am I remembering that correctly? Seems like you can create a base that's tall and just cover it with spikes to stop the vultures, but there's no risk of spider zombies climbing up to try to get to you. I watched a streamer who made a horde base on top of a building up about 15 blocks or more, and as long as he provided ladders and steps, the zombies would only climb the provided methods, making them easy targets. That makes no sense to me. Climbing is to tall bases what digging is to underground bases. Either enable digging AND climbing or disable both, IMO. Please discuss.