PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Speaking of bandits. Would be a nice touch if they got molotov,alcohol,gas can attached to them/their vehicles if they any and when you hit/shoot them they ..explode with some splash damage.

 
Speaking of bandits. Would be a nice touch if they got molotov,alcohol,gas can attached to them/their vehicles if they any and when you hit/shoot them they ..explode with some splash damage.
If you look at the um... I think it's utilityai.xml, you can get a general sense of where they're going with the AI. They're going to weight actions per entity, which should give us a nice way to have things that run away after x happens, things that run towards you after x happens, etc...

Gonna be pretty cool. =)

 
I think it looks too clean for a post-apocalyptic world. It needs more muck and murkiness to it. As a matter of fact, it looks tropical with how blue it is.
I don't know what sort of tropical rivers you've been to. The ones I've seen are all opaque brown or blackish. See below for an example of both, when the two tributaries join up to form the Amazon river(*):

View attachment 23317

Now, the sea around some islands is particularly clear, by a combination of elements. Lack of churn in the water due to reefs, low plankton levels due to high temperatures, natural filtering properties of soil composition, and low depths can all contribute. See Curacao below for "all of the above":

View attachment 23318

(*) Or, depending on whom you ask, that's just _a_ tributary joining the Amazon river.

 
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Zombie turds are the ones to avoid. They clog toilets and totally kill your attempts at composting.
Plants grown with the help of zombie turds have a chance of containing special abilities. Affected food could grant extra strength, heightened awareness (detecting zombies, players, humans, and animals before you could normally see them) and zombies would not attack you as they would not detect you being a human unless it was a blood moon.

This would be accompanied by a new sick icon with a count down. When it hits 0 you turn into a zombie (new death scene) and to get your back pack back you now have to kill your old self fully equipped.

That is unless you take vitamins before the timer runs out.

 
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I don't know what sort of tropical rivers you've been to. The ones I've seen are all opaque brown or blackish. See below for an example of both, when the two tributaries join up to form the Amazon river(*):
View attachment 23317

Now, the sea around some islands is particularly clear, by a combination of elements. Lack of churn in the water due to reefs, low plankton levels due to high temperatures, natural filtering properties of soil composition, and low depths can all contribute. See Curacao below for "all of the above":

View attachment 23318

(*) Or, depending on whom you ask, that's just _a_ tributary joining the Amazon river.
Google Arizona rivers and you'll find a wide variety of water conditions. Keep in mind too water color and clarity changes with weather conditions also. A nice clear water river can easily be murky after a heavy rain.

 
Google Arizona rivers and you'll find a wide variety of water conditions. Keep in mind too water color and clarity changes with weather conditions also. A nice clear water river can easily be murky after a heavy rain.
All the rivers and lakes (??) currently have a sandy bottom which should tend towards clean water. The colour should be able to be changed with the weather (reflection of the sky), plus an attribute for the water being mixed up with the weather. Would be nice, I think.

 
I don't know what sort of tropical rivers you've been to. The ones I've seen are all opaque brown or blackish. See below for an example of both, when the two tributaries join up to form the Amazon river(*):
View attachment 23317

Now, the sea around some islands is particularly clear, by a combination of elements. Lack of churn in the water due to reefs, low plankton levels due to high temperatures, natural filtering properties of soil composition, and low depths can all contribute. See Curacao below for "all of the above":

View attachment 23318

(*) Or, depending on whom you ask, that's just _a_ tributary joining the Amazon river.


It looks lovely but I don't trust drinking water I can't see....but I also don't want to have to chew it.

I9sLla8.jpg


 
I could live with the water we have now if fog affected it. Seeing nothing but a big black blob of a lake and nothing else because its foggy makes the game look like it was made in 1995.

 
Counterpoint:

#TEAM'95

EDIT: I remember spending hours using Win 95 paint to change C&C animation palettes.

 
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I always liked Doom and Doom2 way better than Duke Nukem. The old IPX/SPX days of networking... :/

Heretic and Hexen were also cool (based on the Doom engine) but Hexen always brought my computer to its knees back in those days. :(

 
I always liked Doom and Doom2 way better than Duke Nukem. The old IPX/SPX days of networking... :/
Heretic and Hexen were also cool (based on the Doom engine) but Hexen always brought my computer to its knees back in those days. :(
Doom 2 get's my vote. Only game that made me nervous when I played and my daughter wouldn't play it, she would watch me play it! :)

How many "jump out your seat" moments were there? Couldn't count them all. Great, great game!

 
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