Magoguitarrista
New member
What "Zombie Closets" for?
Gnarnia Zombies?
Gnarnia Zombies?
To change clothes of course, eating brains is a messy thing.What "Zombie Closets" for?Gnarnia Zombies?
I mean, with all those spikes on the front of the motorbike it's just the right thing.will we be able to drive over deers and zombies again?
Okay, so I had a look with my amazingly rare power of "common sense". Currently the temperate forest biome would be the closest fit. They actually prefer something a little warmer but as of yet we have no real tropical jungle biome.But what about the water temperatures? Has anyone researched if the water temps could realistically foster something of the nature of the Piranha? And what time of year is it? Surely we can do a little digging and help the Pimps come up with a logical timeframe due to the symmetry of snow to desert ratio on a map. We need to examine the piranhas flesh and see whether or not it can withstand the heated waters of Arizona.
Guys if we want these threats to be as realistic as possible, we must not sleep until we feed science what it wants and what it wants is accuracy. I look forward to seeing what all the scientists, doctors, geologists, doctors, mechanics, nurses, contractors, carpenters, culinary chefs, morticians, grave diggers, meteorologists, anthropologists, psychologists, janitors, motorcycle enthusiasts, stay at home moms, stay at home dads, whatever Morlock is, guppies, data analysts, server owners, hackers, avengers, professors, coaches, IRS agents and cult leaders come up with in this investigation.
I would have added math teachers to that list but we all know no one listens to them...
Just going by a report a number of years ago when some piranha were found in the gravel pit lake near Chicago. The article suggested that they were piranha-bluegill hybrids. Obviously I was a victim of bad journalism and my own laziness at not looking it up.No way. Blue Gill are more of a cichlid in the family Centrarchidae. Closer related to Oscars and Tilapia. Pirahna are characins, which are more like a tetra that you would buy at Petsmarts. They would never be able to breed any more than your cat and dog would.
That makes sense, doubly so if the horde is targeting the player specifically. Can we offically blame The Duke yet?Bandits would attack you at Day 8 when your defense is allready stressed
If I recall, reading in the paper a few months ago. Someone fished out a piranha from one of the Canadian Great Lakes. Seems that some twit decided to release his pet(s?) rather than destroy them.I was merely pointing out that it is pheasable as to why there are non native animals to another area lol. They could have been released by escape or people released them cause they couldn't contain them at their own place after illegally acquiring them. Here in Australia we have had many instances where a foreign animal has gotten loose or released by the owner due to unable to care for it or what not.
It is quite fathomable and believable that the rhinos etc escaped a zoo. Unknowingly how long I to the apocalypse you are. And for some dimwit to have released a whole lot a pihranas I to the system there but as another said if a game went full realistic no one would play it lol. This is a game not real life. By your statement zombies are not native to Arizona either lol. So they should remove them.....
I expect realism in my games, except when it comes to the one thing that the game's premise is built on.You would be REALLY surprised what people expect in THEIR zombie game. REALLY surprised.
:smash:
I have to agree. It makes no sense that loot containers change the content based on who's looting. Premise has to be that the loot was already there, but one person is better at finding the extra stuff in there. Consequence of this should be that there are several items in a container, and the worse scavenger only gets a few things, where the better scavenger gets the more stuff. But what they get shouldn't be tiered by levels, rather size I guess. The big item is easy to spot, but the small gold nugget not so much.@junkrolandpoopedout
Yeh. No. If you've played the game you know that a level 200 is getting purple every time. The small probability of getting a brown is the exception that proves the rule.
More importantly though, it's crap that a lvl1 opens a cabinet and finds a 4 wrench but a lvl200 finds a 600. It's dumb. Levelled loot /can/ work, as a piece of the balance puzzle, but as a system on its own it's dumb.
Leveled harvesting makes sense. On board with that. Levelled loot not so much.
Lootquality, maybeThe Loot have to be leveled based to the game stage in my opinion.
Here I disagree 100%Lootquality, maybeLootamount, should have a much lower difference between startgame and endgame, startgame is to less, endgame is far to much
With other words Q600 Sniper with 100 Bullets the first week ?Here I disagree 100%![]()
I think that loot quality should be completely random, not having to do with any game stage or character skill levels etc. But the loot amount I think should be relating to the scavenging skill.
If you get more than one zombie stuck in your spikes it should slow the bike down considerably until you clear the spikes.I mean, with all those spikes on the front of the motorbike it's just the right thing.
And? As if it'd be such a bummer to find something so good lol. Just make it so you can't repair it until your gunsmithing/repair skill is high enough. Kinda like you can't use steel tools at the beginning anyway as the stamina drain is insane.With other words Q600 Sniper with 100 Bullets the first week ?