PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Is there approximately release date for alpha 17? My friend & I were thinking about starting a new game, but we would wait if new update comes in next few weeks.
Ignore the insensitive trolls laughing. They spend too much time on the forums and don't always notice someone making their first ever post.

But yeah. It's gonna be a while. Probably shouldn't count on playing A17 this year.

 
Nobody know when A17 comes.

(Not even TFP, but sure they have plans)

But now after the last stable release for A16 (we hope)

its the best time to start a long term game.

 
Is there approximately release date for alpha 17? My friend & I were thinking about starting a new game, but we would wait if new update comes in next few weeks.
Okay, I have to admit that I laughed when I read that. But then when I saw how many few posts, in fact the first, I can go, doesn't know how it works here.

The Fun Pimps never give any info, idea or anything on when a game will be ready for release. The best you will get is "soon" and soon can be three weeks, three months or more so we just wait, joke around, get into friendy (and sometimes not friendly) disagreements and talk about silly, goofy topics while waiting for something from the bearded one.

So, ignore the rude posts, the laughing at the question, as there are so many who have been on this forum for months and should know better and will ask that many here either laugh or tell them to quit being "stupid" (my words).

Welcome to the forum, ask questions, you will get answers.

 
Optimization?

I hope Alpha 17 has a major optimization patch because at some point i would like to play blood moon count 64 without have to reduce my fps to teen numbers, it's fun to build, prepare and fight zombies but it's not fun when the lag takes over and all that hard work feels unplayable.

I have tried 32 blood moon in single player and it's fun but that's as high as it goes without performance going to ♥♥♥♥, but i would like to do the same thing in multiplayer without resulting to single digit fps.

Here are the few things i would like to see not to affect my fps performance

- cops explode you lose fps

-glowing zombies major fps issue

-electric fence, dart trap, and blade trap combo is major fps loss

-farming is another lag issue

Overall the game needs major optimization patch to be able to enjoy your hard worked labor on the 7th day. All i'm asking is i would like the zombies to kick our booties during horde night with 64 blood moon count in a multiplayer server.

Also some type of option to change the cross-hair on weapons .

 
Is there approximately release date for alpha 17? My friend & I were thinking about starting a new game, but we would wait if new update comes in next few weeks.
I think that now is the time to play. Alpha 16.4 is probably the last update before A17 because of the game changes. This will most likely be the longest lasting update before the next big update. Enjoy.

P.S. sorry that you don't know how the Fun Pimps are in their work in regards to release dates. Great folks but do not expect any news until it is "breaking news". Grab your friends and kill some zeds. Build Fort Knox and enjoy a version of the game that many of us have longed for before the A17 premiere.

 
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Ignore the insensitive trolls laughing. They spend too much time on the forums and don't always notice someone making their first ever post.
But yeah. It's gonna be a while. Probably shouldn't count on playing A17 this year.
It's true. Some people (looking at you Jackel!) have over a thousand posts. Kray kray.

...but yeh, you'll find that 1) Pimps don't release er, release dates, because when they did they were always wrong, and 2) It takes a while. They have an "it's done when it's done" strategy that has served them well. Oh, and 3) Even if it comes out, it'll be an experimental release, meaning you'll have to opt into it on steam and it'll be buggy as heck, so you can report bugs.

Good luck, and enjoy many more months of A16.

 
Just this period is as.. the time before alphas is like the time we spend between the classes at school/uni. Its a big gap in game developement, but its worth it. So .. keep kickin and having fun. ;)

 
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Shouldn't @Roland put up on the first post that there are now 4 wheel vehicles in the game? After, at the end of his most recent video, he said that they are already in the game.

 
Is there approximately release date for alpha 17? My friend & I were thinking about starting a new game, but we would wait if new update comes in next few weeks.
Remember to move from last stable to 16.4 in the steam options. So your long term Savegame will not be corrupted.

 
Shouldn't @Roland put up on the first post that there are now 4 wheel vehicles in the game? After, at the end of his most recent video, he said that they are already in the game.
He said they are working on it but until I see the model it ain't going on the first post. They have been "working on" the motorcycle and the gyrocopter for a long looooooooooong time.

 
I thought it was stated that in A17 there wouldn't be any four wheels vehicles? When did the memo get sent out?
Right before the end of MM's most recent video. Here's when it was said:

23:00 mins. into it. Hope it helps.

- - - Updated - - -

He said they are working on it but until I see the model it ain't going on the first post. They have been "working on" the motorcycle and the gyrocopter for a long looooooooooong time.
Wait, MM said that there's gonna be a gyrocopter? that's crazy cool!

 
Right before the end of MM's most recent video. Here's when it was said:23:00 mins. into it. Hope it helps.

- - - Updated - - -

Wait, MM said that there's gonna be a gyrocopter? that's crazy cool!

Oh, I took that to mean it won't be in a17, they are working on it but expect it to be later. not getting hopes up, rather go its not going to be in it then be surprised then go yes! and it not be there and go NO! ! ! Well, some would, I could care less on a four wheel vehicle, there is just me in SP so I don't need seating for another person. And I don't want a truck to carry everything, just one, maybe two more rows in backpack.

Although the one in the War of the Walkers with 72 looks really nice :)

 
I hate you so much
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That makes me sad. :-(

 
If the people who are working heavily on the new dungeon type houses want something to think about, what if they worked on one, large in a sense, where you end up going through tunnel networks linking houses together through the basement but you need to find the fake walls in order to move through the tunnels, it would be cool to finish a POI and in the basement while destroying stuff coming across a hidden passageway that takes you to another house, it would give us kind of the underground feel like the mines we find cobbled together with what looks like a large dungeon, i personally would love that, possibly even leading to another type of underground bunker that was built but sadly did not get used sort of scenario.

 
Animal and zombie spawn areas

I have been thinking about the spawning of both. Zombies would be found around areas that people live. Homes, business towns and city's.

But further out in the wild you would find less and less zombies and more wild life and escaped animals.

I think that this would fit nicely in the game.

 
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