PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

  • Newly Updated

    Votes: 1 100.0%
  • Check out the newest reveals by Madmole

    Votes: 0 0.0%
  • Over 100 new perk books with set collecting and bonuses

    Votes: 0 0.0%

  • Total voters
    1
Status
Not open for further replies.
We can always just make up features... Bet a dollar people will believe it.
You can now eat the turds for a chance of better fertilizer. Oh and not to mention the new potato gun. Grow your own ammo. A new feature for crop growing.
If you handle Turds you should get an infection or disease.
 
Uncle Beard! We implore you! Please! May we have a video? We are itching from withdrawal and need our MM hit!

- - - Updated - - -

If you handle Turds you should get an infection or disease.
Fecalphobia- that's someone who plays with his monkey spanks!

 
Will it be a two seater as mentioned before with the motorcycle concept?
Single seater. If Madmole ever did mention that it would be a two-seater then that has changed. I don't remember him mentioning it, though, and the motorcycle model has been the same since it was first created. I do remember a lot of other people mentioning hopes for it.

But that is neither here nor there. Whether he mentioned it or not in the past it is not now a two-seater and Madmole has recently stated that passenger vehicles will have to wait for the four wheeler that MIGHT get implemented someday.

 
Can we seriously have something done about the "Backpack at death disappearing into a hill" glitch that still seems unfixed. It seems that would be a high priority as it means when we die we LOSE all our backpack items forever.

 
Confirmed. Alpha 80.. progress thru the ages from medieval times thru the industrial ages to the present. And then progress thru the future to when this game is actually set....

All the time battling hordes of zombies and weird alien creatures and bandits and pirates.

Oh wait that's civilisation......... My bad

 
Started a new map a few days ago. I really like how you can see a hoard traveling close to you. Close enough to see but far enough to avoid them if you want. Things like this make the game world seem alive.

 
Would be great if we could use the fireaxe as a melee weapon and then you guys made up like a hatchet for chopping down trees. Also #FirefighterZombies!

 
And I'm just sitting here and remembering the times when people called TFP a communicative group of developers, heavily involved with their playerbase.. :)

 
Well, the hints that Joel dropped are true and those and the unannounced systems are non-trivial issues. Even the guys working on the details don't know all the details because that's what the work is.

In short: No non-corporate-shill answers until there is actually something tangible. ;)

And if the real questions is "Are we there, yet?", that I can answer: No.

 
Well, the hints that Joel dropped are true and those and the unannounced systems are non-trivial issues. Even the guys working on the details don't know all the details because that's what the work is.
In short: No non-corporate-shill answers until there is actually something tangible. ;)

And if the real questions is "Are we there, yet?", that I can answer: No.
Are we there yet?

 
Status
Not open for further replies.
Back
Top