Royal Deluxe
New member
The problem was simply that by digging a 5 deep trench around such a spot the player would have a impenetrable platform.
So if we have no possibility to deny only damage from above it would be too imba.
Finally Vaults are only balanced because the player need to skip the Zombies and their loot, beeing unreachable during a fight dont fit to my opinion of balance.
Maybe dependent how the Digger will/would be implemented it is possible to deaktivate the digging ability inside the Biomes. That would work
So if we have no possibility to deny only damage from above it would be too imba.
Finally Vaults are only balanced because the player need to skip the Zombies and their loot, beeing unreachable during a fight dont fit to my opinion of balance.
Maybe dependent how the Digger will/would be implemented it is possible to deaktivate the digging ability inside the Biomes. That would work
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