Madmole or Roland, have you guys thought about a suicider zombie, kinda like the actual suicider from dead island or creeper from minecraft, that would cobble together the whole breacher and digger zombie, I know the cop explodes and does damage to the ground in an amazing aspect, but what about a zombie that literally only explodes? If not then how about adding a digging option for the dogs and wolves? I mean dogs usually dig anyways so it would make sense for them to dig to get to you, adding more challenge. For more ideas down the road what about an option to upgrade the workbench and chem station, as in release them at a lower level, but the bench itself needs upgrading before it can be used for higher end stuff? Kinda like say take the campfire, make it so you need 25 forged iron, 10 springs, 12 electrical parts and components and say 8 short iron pipes, smack that campfire with a hammer about 50 times and you "upgrade" it to a stove that now requires power to run but can create better recipes or even just have faster crafting times. Just some food for thought, I always enjoy staging things like that as it adds to the game some more, everyone let me know what you think.