PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Here's one thing I'd like that would make the gameplay of 7DtD way more interesting to me: make infection incurable. As a game option, of course. Honey and antibiotics could delay the inevitable, fight the symptoms, or just be completely ineffective -- in fact, the option could be a drop box on what's the effect of honey and antibiotics.

Not only that would be more "in lore", but I think it would greatly improve late game gameplay.

Should I post this on the feature request forum? Roland, would you mind moving it, if appropriate?

 
Here's one thing I'd like that would make the gameplay of 7DtD way more interesting to me: make infection incurable. As a game option, of course. Honey and antibiotics could delay the inevitable, fight the symptoms, or just be completely ineffective -- in fact, the option could be a drop box on what's the effect of honey and antibiotics.
Not only that would be more "in lore", but I think it would greatly improve late game gameplay.

Should I post this on the feature request forum? Roland, would you mind moving it, if appropriate?
So brought that up as my Z Nation "Murphy" affect - you can get something that makes you immune from Zombies OR slowly turns you into one. you get a game counter and hell or high water you need to go on a scavenger hunt looking for a cure.

 
I'll just add this comment as I've done before... Simply because I'm adamant that people understand the issues they are coursing:
In this A17 developer diary, Madmole has stopped adding things to come on release.

The reason for this was, that people just cant understand that we are in alpha, and that EVERYTHING even patch notes, are subject to change... All the time...

So when you write your post, with the "feel" that you were "promised" zip-lines when you were NEVER! promised this...

Just know that you are one of the reasons, that we no longer get these patch notes...

Good job haters... Good job....
What a dishonest person. Point out where I said zips were 'promised.'

 
LOL..nice!!


Made a prefab/POI that I would like to see on the outskirts of a city or town...I call it LAST STAND

http://steamcommunity.com/profiles/76561198010851616/screenshots/

MTFGA
I'm wondering how TFP is going to handle vehicles as decor going forward.

Obviously there's a lot in the works regarding vehicles. Though in I think Madmole's latest video, he was talking about the new trader base with the buses and cars as a wall. He mentioned that the school bus may actually be implemented as a Prefab with a few blocks used to create the bus.

I'm hoping that gets shot down. Vehicle Prefabs are always going to look... Meh. Largely due to the process of meshing together the various blocks that would make up a vehicle. They look... Like Minecraft made vehicles. And the imersion factor that Madmole keeps driving us to seems to be at odds with vehicles that look like they're made by blocks.

I'm hoping more vehicles are added by modelling. They'll just look way better. :-/

 
I'm wondering how TFP is going to handle vehicles as decor going forward.
Obviously there's a lot in the works regarding vehicles. Though in I think Madmole's latest video, he was talking about the new trader base with the buses and cars as a wall. He mentioned that the school bus may actually be implemented as a Prefab with a few blocks used to create the bus.

I'm hoping that gets shot down. Vehicle Prefabs are always going to look... Meh. Largely due to the process of meshing together the various blocks that would make up a vehicle. They look... Like Minecraft made vehicles. And the imersion factor that Madmole keeps driving us to seems to be at odds with vehicles that look like they're made by blocks.

I'm hoping more vehicles are added by modelling. They'll just look way better. :-/
How you feeling Jackel? Any better?

Agreed...with your statement...Would like a few more blocks to add to the prefab/modding experience.

Some building blocks to smooth over vehicles are definitely needed! OR larger models for trucks and buses.

Ouch

MTFGA

 
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Pretty sure this is where this is going....
article-2375282-1AF424BF000005DC-157_634x796.jpg


The more I look at this the more I think our mini bike should be converted into this... I'm in love with this shopping cart.

Then get Guppy's Race track added to the game and we can race our shopping carts.
Lol! That looks very ugly, but at the same time it's funny! xD

 
Question for TFP: When 7D2D converts to Unity 2017, will the game retain backward compatibility with .unity3d packages in MODS? If not, will there be an alternative method provided?

 
Response 1: I knew I should have set my Steam settings to not viewable...
Response 2: Your Mamma got killed by a snake while chasing a chicken!

Response 3: Snakes...Why'd it have to be snakes...I hate snakes...

Response 4: True Story!

Response 5: That never happened!!!!

Response 6: Well....you got a hold of your snake to choke your chicken!

Response 7: So many Snake - Chicken - Roland triangle deaths....
That is hilarious. You were choking your chicken while chasing another snake.

 
I will recycle and mutate a previous question?
What plant types does anyone want to see in the future ?
Swamp plants... e.g. reed for a better transition from land to water:

latest


 
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