PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Wow, this place is dead. We need something here... I know. Hey Roland. Maybe you could start teaching math here on the forum. It will be just like your job! ;)

 
I have noticed that some of the lights are still on in some buildings. Will it be possible to one day hook up to those and power player placed things like lights and stuff?
You're trolling... Right Sillls?

 
Wow, this place is dead. We need something here... I know. Hey Roland. Maybe you could start teaching math here on the forum. It will be just like your job! ;)
This place is dead as A18 place is alive now... so much for waiting for a17 for a year+

 
You're trolling... Right Sillls?
Trolling with the light issue? What makes you say that?

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I know what happens when trolling Roland. But I still haven`t seen what happens if you troll with Roland. Go on sills.
Why thankyou. I do try. ;)

I would continue in it but Roland seems to have already been stunned into silence by my superior cutting wit ;)

 
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Hey Roland. Maybe you could start teaching math here on the forum.
Wow, are you a square. If you can't differentiate between topics integral to this forum and tangents which only add to the divisions between users, well, that's a bad sin.

 
Wow, are you a square. If you can't differentiate between topics integral to this forum and tangents which only add to the divisions between users, well, that's a bad sin.
I think that sills counts on Roland being an integral part of this website and it eventually adding all up to being on topic on average.

 
I think that sills counts on Roland being an integral part of this website and it eventually adding all up to being on topic on average.
Roland is a factor, sure, but he has to associate with users who are irregular, irrational, and mean in no small fraction.

 
Roland is a factor, sure, but he has to associate with users who are irregular, irrational, and mean in no small fraction.
Such users are a prime example why we have to fight the root instead of circling around the problem. In other words we need an alternate angle to factor in their disjunct opinions and find a common set. Ultimately to transcend the separation or they might spiral out of control.

 
As this thread is the biggest in our community (51k + posts/replies, 9mil views), I think it all went well. Took long time to cope with the anxiety, some sort of unknown behaviour that is yet to be found by science, lots of fun in between.

Roland is doing great job.

 
so.. how is this going? :)
being honest I'm specifically anxious to play the RWG update, are we somewhat near it? soon™?
I am keeping close tabs on this as well; I run a fan server for our channel and I have people asking near daily when the next update is coming out, which is when we are holding of restarting our map. (we are still running that "island" map from an earlier iteration).

I am ok with waiting, I just hope the new RWG that comes out is close to the "final product" in terms of major features RWG is going to have. Roads, improved terrain/rivers, and mostly good POI blends is what I am looking forward to. A map gets pretty stale when the same building is repeated over and over in some areas.

 
As this thread is the biggest in our community (51k + posts/replies, 9mil views), I think it all went well. Took long time to cope with the anxiety, some sort of unknown behaviour that is yet to be found by science, lots of fun in between.
Roland is doing great job.
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@madmole, @faatal, @Roland, @Gazz,

Any chance you will add a setting for how many days a Blood Moon should last. Then we could create a more realistic lunar cycle event. That one week a month where everything could go feral.

 
MADMOLE stated before they "watched some servers" and after some time, like 30 days or some such, the players had barely explored any of the map. This has not been the case for ours, and I would like to share the maps to 2 of our servers. These are fresh maps from 17.2 release, so they are like a week old.

53403643_364458754152944_2361795558223380480_n.jpg

these maps are "8k" maps. meaning it's 4000 blocks from 0,0 in any direction. However, the invisible radzone is only at about 3800. Essentially these maps are pretty tiny, especially when you have 15-30 people on a night like we do.

But, I know I know, it's only meant for 8 people or less, but the game is way more fun with more people. If we make a larger map, it takes so long for people to connect that most will time out and can never connect at all, not to mention it takes hours to render it for creation.

I just wanted to show you that a server populated with lots of people, is going to have the map uncovered very quickly.

For our community, we are anxiously awaiting the RWG patch, and optimizations, and we pray that the devs will consider better MP support for more than 8 people. This game is amazing with a large community.

51991362_300715953962105_7794824935922204672_n.jpg

 
Can we expect no updates on mod support from the TFP? Or will it come from Not TFP folks again?

Thanks for considering my post.

Or maybe Non TFP modders are part of TFP and we don’t know yet. Hmm. It’s a good question.

 
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