PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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As the TFP are going for optional game set up's, allow us HUD options as well.

Less notifications, less screen clutter. I for one do not want time/dates or warnings flashing up or being permanently displayed on my screen.

I want to be surprised and shocked into a situation I have to then adapt to quickly. That alone is tension and horror.

 
As the TFP are going for optional game set up's, allow us HUD options as well.
Less notifications, less screen clutter. I for one do not want time/dates or warnings flashing up or being permanently displayed on my screen.

I want to be surprised and shocked into a situation I have to then adapt to quickly. That alone is tension and horror.
The zillions HUD modlets dont work for you? ;)

Cheers

 
Question: Why are changes like "removed all but canned food from the vending machines listed and not "RWG fixed" when nobody asked for the first one and all anyone wants is the second one?
Answer: TFP is a team and different people work on different things. RWG is a large time consuming change and the people tasked with that are working on it. Meanwhile, other people at TFP have other things to do and sometimes those other things are smaller and easier tasks that get done before the big tasks can be completed. At least they are working on those other tasks while RWG is being worked on instead of spending time on the beaches of Cabos San Lucas or something....
LOL or are they?

 
@Maynard69
That's the problem of looking at only one side of the balancing scale, claiming IMMERSHUN. ;)

A stock human in this game is strong enough to carry what amounts to 45000 real life tons of concrete in his inventory.

By immersion rules that means Hulk-level flesh and bone density to not die instantly. Given those, destroying concrete and steel becomes perfectly reasonable. Because immersion! ;)
I found a research journal in the game and it said that the zombies appear to secret some acid substance from their flesh which eats away at wood, concrete and even steel.

 
I found a research journal in the game and it said that the zombies appear to secret some acid substance from their flesh which eats away at wood, concrete and even steel.
jole pls...

 
The zillions HUD modlets dont work for you? ;)
Cheers


Yeah, I love the mods.... but if we all were left to rely on mods, the TFP could stop here and now and we get nothing else here on wards.

Its logical that the base game has all these things to begin with, leave the mods for things that covers stuff on a more specific level.

:)

- - - Updated - - -

I found a research journal in the game and it said that the zombies appear to secret some acid substance from their flesh which eats away at wood, concrete and even steel.

Madmole likes Aliens way to much I feel. :smile-new:

 
Cause they are hiding and moving slow, pretty sure the beach in use for sipping Tequila is a bit north of Cabos San Lucas and more secluded place.

ScottD_130108_9848h-700x466.jpg


 
I found a research journal in the game and it said that the zombies appear to secret some acid substance from their flesh which eats away at wood, concrete and even steel.
How long before we find out some forum dwellers have been licking the zombies to get high?

 
I'm not sure if shared xp is broken in the latest build, but if you launch the dedicated server, it throws out this error:

"2019-02-21T12:19:27 84.409 ERR GetString: InvalidCastException PartySharedKillRange"

It could be that its just not accepting a new value for shared xp range, or it could be that shared xp is busted. 8(

(The value we usually use is 200, fwiw, and it won't accept the vanilla 100 or our 200 setting.)

 
I'm not sure if shared xp is broken in the latest build, but if you launch the dedicated server, it throws out this error:
"2019-02-21T12:19:27 84.409 ERR GetString: InvalidCastException PartySharedKillRange"

It could be that its just not accepting a new value for shared xp range, or it could be that shared xp is busted. 8(

(The value we usually use is 200, fwiw, and it won't accept the vanilla 100 or our 200 setting.)
Maybe post it in bug reports?

Cheers

 
Not sure you are sarcastic or putting your opinion, but in either case. I comment on person putting his "way of playing" and I put my ways, which is default way for 7days to die for years.
Also, ask Fun pimps to add another option ...lol for it now :) . a setting in server XML or something :) .
In truth - it's sarcasm and recognition of the truth at the same time.

In games of this type must be a choice - because too many nonuniqueness. Modding is a good choice, but vanilla has to give a options, too.

 
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