PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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A16 RGW was better than the mess we have now..
Mind you, many aspects in A17 are much, much better. But not RGW.
I am seriously wondering why they bother to change it in first place from a16, when they didn't finish it. They should keep that code. in A16 lot of mods already remove some biome and adjust them through editing they can do that and keep it until they rewrite it. they make a mess of RGW.

But as always, I am waiting for new RW, so I can restart my game.

 
I am seriously wondering why they bother to change it in first place from a16, when they didn't finish it. They should keep that code. in A16 lot of mods already remove some biome and adjust them through editing they can do that and keep it until they rewrite it. they make a mess of RGW.
But as always, I am waiting for new RW, so I can restart my game.
A17 RWG is very very different to A16

(Pregenerated highmap and more changes reduce falling vehicles and allow Quests as example)

 
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Advertisement bot.The next mod will take care of it
I was wondering what type a mod did someone make for this game lol.. but realised it was fake etc when i seen it in every section lol dang i really needed more robux dollars... can we spend em in shops or what not.. lol

 
Whats with the roblox generator crap on every thread inc console section
Yeah that's me.

Speaking about stallions, that reminds me of my next advertisement here on the forum; wanna buy some blue pills?? :D

 
Yeah that's me.
Speaking about stallions, that reminds me of my next advertisement here on the forum; wanna buy some blue pills?? :D
giphy.gif


btw, you want your

Garry the Granite,....gravel

back ?

giphy.gif
 
btw, you want your

Garry the Granite,....gravel

back ?

giphy.gif
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

GARRRYYYY!!

What did you do?!?

HE WAS WAY TO YOUNG TO.. uhm.. BE REDUCED IN SIZE!

Just know that I have a particular set of skills. Skills I've acquired and perfected over a long career.

Skills which will be completely useless in this situation.

I will probably not find you, and hence you will not be killed!

 
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
GARRRYYYY!!

What did you do?!?

HE WAS WAY TO YOUNG TO.. uhm.. BE REDUCED IN SIZE!

Just know that I have a particular set of skills. Skills I've acquired and perfected over a long career.

Skills which will be completely useless in this situation.

I will probably not find you, and hence you will not be killed!
Worry not, little Garries are gonna spread around now and revenge somehow.

 
Its not like we don't want to support large or infinite maps, but lets be realistic. A very high quality high performing map beats an infinite or very large and ugly slow performing map. I prefer smaller maps because it takes hours of real time to meet up with your friends or hours between frags which is boring for pvp.
Hours? Really? #FakeNews

 
Below are the maps for the 3 servers I help admin on. These maps have been running since 17 b240. I have included the day count on each server, and how many people have connected to it in just the past 30 days.

We typically have about 10 - 20 people playing daily. More when a new patch rolls out, or sometimes if we have to wipe to a fresh map.

When 17 first rolled out, all 3 maps were at capacity (30 players).

I would wager it's about 99% explored. It has been like this for about a month. Our players are fairly quick to explore.

As for taking hours to reach each other, we use zgates for fast travel, however, plenty of the players choose to drive to each other, they can easily trek half the map length in about 10 to 20 minutes, and a good majority of them don't drive on the roads. Mostly because the roads don't take them where they want to go, and roads are all sorts of wonky. They just cross country. On foot it cant take about an hour to run 2k, but if you have a vehicle that time is reduced drastically.

necro.jpg

Here is what it looks like with the past 24 hours of player movement.

51109451_2755281804496855_5129849182462410752_n.jpg

As you can see our players certainly don't stick to the central map.

ztopia.jpg

jericho.jpg

pgo_valentines.jpg

 
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Well for some player i guess thats true"Hey i started NW where are you ?"

"I am in the SE"

"ok lets meet"

2 Hours later

"Hey i arrived in NE, where are you"

"SW"
Or you could be like a normal person and join party and see exactly where your friend is, lol. my husband and I typically spawn 2k apart anytime we join a new game, and it only takes us like an hour to meet up, less if we are both moving towards each other.

 
Except for the fact that running 2k takes 8 minutes, not hours. Thats with 0 perk in cardio and stopping to kill running lumberjacks.

Even when we had 20k maps, I could run from hub to deadzone or vice versa by night fall, starting in the morning.

 
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