First I want say Im very rational and Ive a hard time playing a game if Im not playing it in a very efficient way.
Currently most efficient way to play the game after the very early stages is mining (surprise A16 is back?)
Another issue is if you use the metal you get to forge stuff and sell them, you get a lot of money plus more exp.
When the best way to play a game doesnt require any skill, thinking, and can be done using a macro it means (at least for me) some very wrong turn has been made in development. Is this an idle game and idk?
Most games seem to be made to an average Joe have fun because well most people in the world are close to the average, right now this game seems to be made to a dummie have fun, which is sad.
Please get rid of 7 days to idle and reward player skills, thinking, risk management...