Aldranon
New member
Easy way to remember:Wait, red is better?
Geesh, I had no idea. Glad I have a duster.
Red, your dead
Green, you're not red.
… or is it the other way around?

Easy way to remember:Wait, red is better?
Geesh, I had no idea. Glad I have a duster.
I had 16.4 weather fixed and working perfectly.... I reintegrated it back into 17.When weather survival was introduced, it was whacky and too extreme. Prior to a17 they've played with values but hadn't made any major changes.
A17 they seemed to have just given up and made all clothes cool AND warm you, so essentially you're going to be wearing the same thing in the desert and the snow.
I predict the entire thing gets removed, instead of fixed, because it'll be "not fun".
The horde size scales with gamestage so it does that.I think it worth that if Game Time is change from 60 minute day to 120 minute day, or reduce to 30 minute day then Horde night size should change accordingly.
I live in a country where you can stand in one place and need to change from summer clothes to winter clothes in a few minutes to maintain a stable body temperature.<snipped for space>
Thank you for pointing me in a direction i can look atIt shows you if the item you are mousing over is better or worse.
This issue is the same as inverting the mouse Y axis. You can argue all day that it's right or wrong but for some people it will feel right and for others wrong.
There is no such thing as a reason.
You can mod it, though.
There is a prefer somethingsomething parameter in ui_display.xml
Yes, I know horde size differ for different game stage, but even that count should change with day length and "At once" setting. Currently with 16 zed max count, in my 120 minute day, I finish the horde by 12/mid night. So, I usually close game and restart it, so it resend horde and I get to play it twiceThe horde size scales with gamestage so it does that.
120 min days are still way easier because you get 1/2 as many hordes.
Yes, but if we have to carry, 10 different clothes, then our backpack size is too small. Plus we cannot stack clothes. So it take lot of space which player want to use for stuff to carry. You can see the problem at level 1 and level 50 is, we are not well insulated, we cannot carry much stuff, we cannot have good weapon, everything is cannot. and with progression we can, but main challenge remain almost static, yes, we get ferral or radiated in building, but that is all about it. when you are level 50+ you don't need to raid building that much anyways, You simple farm food. Mine stone for complex maze and get feather from nest and bullet from trader and you are mostly set for horde nights. If they make weather more of static so it is not that harsh to beginner and remain almost the same throughout is better. if you are beef up guy or skinner you still feel similar heat, not a difference this game suggest at present.I live in a country where you can stand in one place and need to change from summer clothes to winter clothes in a few minutes to maintain a stable body temperature.
Having a separate backpack slot for clothes negates the negative aspects of clothing entirely, there would be little point having a temperature system.
Does no one read the stats of items anymore? The poncho isn't the "coolest" piece now, the duster is much better even in hot weather.I have pouncho, tshort, shorts on... yet I get sweltering at 35C. Come on man, it is tough but not non workable.. they should increase range of temperature from to 55C and then it is unbearable above 40C .. and it should fall down 15-20C on rain if it happens.
No, but there are conventions, all shooters use asdw for moving, space is jumping .... and red means new stuff is worse. This is like a UI standard everyone is used to. I played dozens of RPGs and if comparisons are shown, it is always red = worse or alternatively minus sign = worse on the new item. Also WoW, Diablo.It shows you if the item you are mousing over is better or worse.
This issue is the same as inverting the mouse Y axis. You can argue all day that it's right or wrong but for some people it will feel right and for others wrong.
There is no such thing as a reason.
Do you die on falling without stamina? That's a surpriseThe fact Aiming costs Stamina is really dumb.
You're shooting Zombies, all of a sudden you fall or something, you're dead because of no Stamina. :f
yeah... I get your point Gronk. Other than the intial search for clothes. Which is quite different in A17; at day 19 atm, no BDUs yet, but a couple dusters. But yeah, once you have the 'right' bits.I live in a country where you can stand in one place and need to change from summer clothes to winter clothes in a few minutes to maintain a stable body temperature.
Having a separate backpack slot for clothes negates the negative aspects of clothing entirely, there would be little point having a temperature system.
I think the benefits of the duster may be overstated in extremely cold weather. The duster is essentially a leather trench-coat, not a woolen great-coat. Plenty of mid-European soldiers found out to their dismay that one is significantly warmer than the other.<snipped for space>
And most of what I'm reading in the last few posts is , "I don't know how to invest xp points properly or play a17 as intended, so I'll just change it."
Loot bags are quite rare, and they NEED to stick around long enough to get after horde nights as the reward for defending. Thankfully we can do that in the xml.
Not to mention those who are Red/Green colour blind...I'm sure this is a nightmareI have to imagine it was brought up in testing and SOMEone thought it was fine.
It would be like having the default key for reloading a gun be "M" it just doesn't fit.
#ReverseStatColorGate
take a metal or what ever material bar about 5kg (10 pounds), hold it like rifle and try to aim firmly at 1 point. see how long you can hold it steady. in reality, aiming is stamina consuming.The fact Aiming costs Stamina is really dumb.
You're shooting Zombies, all of a sudden you fall or something, you're dead because of no Stamina. :f
Wait what, you've got to be kidding.It shows you if the item you are mousing over is better or worse.
This issue is the same as inverting the mouse Y axis. You can argue all day that it's right or wrong but for some people it will feel right and for others wrong.
There is no such thing as a reason.
You can mod it, though.
There is a prefer somethingsomething parameter in ui_display.xml