See there's the thing, I'm all solo but trying to play like yr dedi server specialized character, I'm actually annoyed we have to dump into all attributes to get to a few sub perks. Why that is coming across as building perfect character I don't know. Maybe I need to make some friends and play mp lol.Ah, yeah, I can see that being a thing if you don't look at them without the bonuses. In Sp, I go a bit into all. I start as Archer/ninja so I can loot POIs quickly. But then need to get Master Chef for better food. I get Fort for the natural healing ability, and Str just for harvesting so I can make at least basic defenses for my base. It does seem in SP it becomes annoying since 1 person has to do it all. It's hard to balance since at any point I can make my SP game a MP game and inv friends, so there's that.
For my dedi server for my friends, I am typically strictly Perception/Agility (Archer/ninja/looter), one friend goes Intellect/Strength (harvester/builder/crafter), another Strength/Fortitude (melee tank more or less). Then of course the dabbling in other things for like natural healing, more health or more agility, or the slow metabolism. But don't nearly have to use as many points in lots of things.
I'd prefer remove all gates but giving perks more levels and smaller increments, say Str & Per attributes goes up to 100 levels with each level giving a minor increase in damage so we don't get overpowered. That way we really are restricted to focusing on a few perks, but at least we have the freedom to choose. Currently I feel like someone's slapped a condom on my fav game.
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