MrSamuelAdam
New member
Lowered jumping and landing sounds. Not enough imo, it's still super loud. :/
Thank you!From What I can Tell:
Walk - Normal Zombie Walk
Jog - Similar to Human Walk Speed
Run - Normal Zombie Run
Sprint - Similar to Human Run Speed
Nightmare - Faster than Humans
As far as I know - they've always had slight differences in speed. You can see (or modify) the speed values of each zombie in the EntityClasses.xml. Many of them move at slightly different speeds. It's been that way for as long as I can remember. When I made my leveling mod - I had literally thousands of versions of each zombie and incremented that speed value for each level and it worked just fine. You could do a 'random' one - the same way by just making multiple versions of the same zed and only giving it slightly different movespeed numbers then just add all the new ones you made to the spawn groups.I think it was mentioned by faatal that zombies with slight speed variations between them was planned.
Sprint is Normal zombie run speed from what they said the other day, everything lower is slower than normal, Nightmare is faster.From What I can Tell:
Walk - Normal Zombie Walk
Jog - Similar to Human Walk Speed
Run - Normal Zombie Run
Sprint - Similar to Human Run Speed
Nightmare - Faster than Humans
Run is normal A17 zombie run speed.Sprint is Normal zombie run speed from what they said the other day, everything lower is slower than normal, Nightmare is faster.
That is just an assumption you logically came to because the settings used to be called "always run"Run is normal A17 zombie run speed.
Delete your world files too. Those aren't in the save folder.Whenever I start a new Navezgane game, there is a yellow line in console:WRN Loaded world file from different version: 'Alpha 17 (b172)'
Happened in b208 too.
I wonder if my game got all the new prefabs from the new builds.
Yes, I deleted saves and started new.
My understanding is similar to Doctor3d’s and is based entirely on what the devs said when the feature was first announced. Run - slower than player, sprint - same speed as player, nightmare - faster than player. Maybe this changed from when first announced or I misunderstood. Remember that in earlier A17 builds , the player ran faster than the zombies. I’ll test later to see if the player runs faster than zombies set to sprint.That is just an assumption you logically came to because the settings used to be called "always run"
Im just stating what the devs said earlier in the thread.
If "run" is the normal speed than why is the default settings for all running zombies "sprint"?
Somewhere on those same pages as that quote from fataal (i think) he states "sprint" is old normal run speed. Maybe I misunderstood or read it wrong too. Not 100% now, starting to doubt myself, but pretty sure. But I remember when I read it I thought "that might confuse some people when looking at the settings"My understanding is similar to Doctor3d’s and is based entirely on what the devs said when the feature was first announced. Run - slower than player, sprint - same speed as player, nightmare - faster than player. Maybe this changed from when first announced or I misunderstood. Remember that in earlier A17 builds , the player ran faster than the zombies. I’ll test later to see if the player runs faster than zombies set to sprint.
Regardless, in my opinion this is also the most logical way for it work. Players should be able to choose whether they want zombies to run slower, faster, or the same speed as players. I don’t see the point in having two run speeds that are slower than the player.
I went looking through his posts earlier and couldn’t find him making any comparison between the new speeds and the old run speed, maybe it was another dev or Roland.Somewhere on those same pages as that quote from fataal (i think) he states "sprint" is old normal run speed. Maybe I misunderstood or read it wrong too. Not 100% now, starting to doubt myself, but pretty sure. But I remember when I read it I thought "that might confuse some people when looking at the settings"
True. I tested the different speeds and "walk" is very slow, "jog" is the old "walk", "run" is a little faster and "sprint" the old "run". Need to test at night, maybe they are faster.