faatal
Fun Pimps Staff
Obstacle avoidance has a short distance, so mostly only works when a front zombie stops or is much slower than the following zombie.Thanks for the update! I figure if you are quiet here, you are probably working your tail off.
Question: Does your new AI anti overlap code give us less of the conga line effect? (Just curious someone mentioned it.)
Also is it intended behaviour for wandering hordes to still spawn in if you are in a quest poi?
We had one come in on us when we were 3/4 through getting to the tougher zeds.
There were many deaths that day by ferals, irradiated, screamers, and spitting cops.
I know you got them to add the running options.... can you get a setting in for the mp gamestage multiplier? Sp feels fair at least up to day 24, but with 4 players the combined gamestage us just throwing way too many later gamestage zeds at us.
Quest POI, yes, because random stuff happens, but today I did increase the distance and range of the line they travel by you on and increased the random delay between wandering hordes.
Gamestage is still be tweaked.