For most, if not all, ranged weapon you can hold down the reload key (default “r”) and select a different ammo.Is that using the radial menu ?
It’s supposed to affect all ranged weapons. The language was changed not to refer to either bows or firearms to remove confusion created by the initial description.Madmole:
Could we have some more precise 'in game' information in regards to the exact weapons that the different skills affect, ie: does the 'Boom! Headshot!' skill affect all weapons or all ranged, or purely rifles/pistols (excluding bows) etc...
That'd be nice. Usually i just use it to mark safes or things I need to come back to. Otherwise I try to do things in rows or quadrants or paint a block on a building, so if I see it, I know I've been there already. Doesn't stop the whole running there, but at least means I'm not researching it for loot.I'm loving A17, but I also have one idea, could you please add ability to draw on map? That would be huge, we could i.e mark buildings that we already looted and etc.
Add some really dense fog on them too..... heheheI was exploring Navezgane night time and thought, Joel , you can add some lamps on the bridges.It will look like in the '80s horror movie during the night or from some Steven King's movie.
i hope they will =)Madmole promised to address this at one of their meetings, so I hope they realize the implications of their changes were bigger than anticipated and they put the onus of spawn blocking and workstation grabbing back on the bed roll where it belongs, so that PvE and PvP communities don't continue to suffer from this oversight.
It's always going to be locked.Why put a high population server online with an experimental release, where the features may be currently locked because they're not working quite yet but will be when they fix it?
...the world may never know.
The word on the street is Kinyajuu is on vacation. Sesame Street sure, but it's still the word.It's always going to be locked.Madmole: "We disabled it (at least I think we did) because generation of a 16k map was either stalling out or maybe takes longer than we were willing to wait to see (+1 hour) "
Disable windows firewall. :smile-new:Got my sis trying to connect to my server, I changed the serverdisablednetworkprotocols line as stated in a previous post, but it's still not showing up for her (had to argue with my server to get the config file to stop defaulting also. SOMEHOW it went back to the default and restarted the whole map I began last night)
I'm agree with you, the servers must have the option of create maps with a bigger size than the actualFine, but why lock the map for servers to a size that is 137 sq. km smaller than A16's default. There are plenty of servers that consistently have 50 players online. And a 64 sq. km map will not do. Why take away options like that?
When 20 people complain, there are a ton more that are silent. So, did anyone complain the map is too big in A16? How many people said "We want a tiny map"? Pretty much the only good thing about this game is the ability to mod it. Every wonder why there are so many mods for the game?
"We are not building a house for one person, but for millions with a million opinions and in the end we do what seems best." No, there are not a million options. This build takes away tons of options.. And if you think millions of people play this game multiplayer, I have news for you. lol
By limiting the size of the map, you are doing nothing but pissing off a good chunk of your player base. Why? What's the point of that? A decent server computer had NO problem running the large maps of A16. My server computer could even run perfectly with maps that where over 300 sq. km. So.. limiting us to 64 sq. km serves what purpose?
So either it “always will be locked” and there’s no reason to keep fussing about; or it isn’t and there’s no reason to keep fussing about it.It's always going to be locked.Madmole: "We disabled it (at least I think we did) because generation of a 16k map was either stalling out or maybe takes longer than we were willing to wait to see (+1 hour) "
If the weapon has multiple choices for ammo, select one of the others.Is there still no way to unload the bullets from weapons (aside from the 'modify' option which seems to only be available for weapons above level 1) ?