It would be realy good point it real life but ...Well where should I start ..?
THIS IS A GAME, not real life ... Why people usually play games??? Because they want to get away from reality for some time! Its a fact, many of corse will deny it, but thats the way it is.
Okey if this game aims for the ''real survival simulation'' genre its all ok ..
Dying debuff, is it rly necessary?? We already get our hp and stamina nerfed to ground by dying .. and sometimes it just get you to point when you just place down your bedroll and start wacking stuff and die over and all over again despite all debuffs ..
My point is: this is just a game and its ment to be fun
A16 - Was abusing hell out of that game, exploiting zed AI, creating OP bases, building huge, mining was easy - got you alot of resorces and was excelent way of lvling up (even if skill was maxed sill got u exp), was using glitches in my advantage, every playthrogh i died around 200 times (wellness system was good but wasnt too motivating (maybe adding some wellness buffs for different wellness lvls would bin good idea, like bonus stamina/hp reg, faster attack speed, etc) And no matter how I did things I dint feel punished for it, I enjoyed every minute of it, even hiding underground and mining in horde night felt fun, and if I suddenly changed my mind I could go out and start defending myself from horde on some random house roof ..
I have like 1k+ hours on this game, and I have enjoyed hell out of it by NOT playing by ''real'' survival rules
And at the same time there was ppls who builded their wellness up, was responsible farmers, reinforced prefab buildings, in other words did all what real survivalist did.
Everyone got what they wanted and none felt punished

Happy end ^^
Point of this story: Reward true survivalists but pls dont dont nerf and punish too hard other ppls who maybe enjoy this game a little different way and get killed a bit offten then others
Still a17 feels promising