PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I play this game every week. I love what I’m seeing in 17, like the vehicles. I did have an idea that I thought would be pretty awesome. A trailer! Like those old school cigar trailers. Big enough to put in all the basics like forge, fire, work bench, cement mixer, and storage. You could hook it up to the vehicle and have a mobile base. It wouldn’t be very tough, you would need to protect it when your in a place for a long time and you can’t upgrade the toughness of it( more challenging) but for the players always on the move.... it would be great... IMHO..

 
Small request for any dev feeling nice (and I understand if it's a no).

Can we get an example of one of the new player skills since we've had item and buff examples? It'd be nice to see how they "work" in relation to the info dump we were given earlier. :)

 
А чего бояться разработчики? Что в них все разочаруются? Так все фанаты и так уже разочарованы. Ваш максимум мелкие патчи. Тогда вы не потеряете аудиторию игроков. У вас есть дорожная карта? На данный момент, вас просто сделал всего один разработчик игры Mist survival. Он один смог сделать больше чем вы все. Про неспособность добавить Unicode, я вообще молчу.

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And what developers are afraid of? That everyone will be disappointed in them? So all the fans are already disappointed. Your maximum small patches. Then you will not lose the audience of players. Do you have a road map? At this point, you just made just one game developer Mist survival. He alone could do more than all of you. About the inability to add Unicode, I do not say anything.

 
Were gullibles removed from the crafting menu?
No, just from the dictionary.

But seriously, this pretty much means that I start every game with a broken leg. With the way stamina and health works, I can hardly do anything. Aldranon, have you experienced anything like this?

 
Is there a max alive for this? As in could I go into a town and activate ALL the sleeper volumes and lead them around or will you eventually cap out and some POIs just won't spawn any?
Are we going to be able to adjust the limit of max zombies spawned ? Dev said its 60 now, i would like to set it to at least 100-120 (that would be good for some of us who like to mod and remove most of superzombies from game)

Alpha 16 nights (and random hordes?) were boring, idk what was the number of max zombies spawned but it was waaaaay to low to be challenging...

 
is there a reason the The Official A17 Developer's Diary for Developers thread has been closed?
Only developers posts are in there, they're moved from here after a while.

This is where the conversation happens, the dev dev diary is kind of a summary.

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No, just from the dictionary.
But seriously, this pretty much means that I start every game with a broken leg. With the way stamina and health works, I can hardly do anything. Aldranon, have you experienced anything like this?
Are you actually testing A17 or was that a typo earlier?

 
No, just from the dictionary.
But seriously, this pretty much means that I start every game with a broken leg. With the way stamina and health works, I can hardly do anything. Aldranon, have you experienced anything like this?

No. What I would do is delete my save files and double check the directory to make sure they are all deleted, something is corrupted. If that didn't work, delete and reload 7D2D.

*** I do this every new release. Also use a different seed, just in case.

 
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Only developers posts are in there, they're moved from here after a while.
This is where the conversation happens, the dev dev diary is kind of a summary.
ah thank you!

so my question is this....now that you must harvest with a free hand does that mean if you have only 1 inventory spot ( your free hand ) available, once you harvest the first crop and it put it into your free hand slot, can you not harvest more?

 
No. What I would do is delete my save files and double check the directory to make sure they are all deleted, something is corrupted. If that didn't work, delete and reload 7D2D.
*** I do this every new release. Also use a different seed, just in case.
I don't see this either, I started on a street in the forest, lots of trees around but not under my feet :smile-new: . I did have a small problem with stuttering of the sound directly after spawning, I'll have to find out if this is a recurring problem or just a fluke. And a crash after about 5 hours playtime, but hey, it's an experimental, what did I expect!

 
No. What I would do is delete my save files and double check the directory to make sure they are all deleted, something is corrupted. If that didn't work, delete and reload 7D2D.
*** I do this every new release. Also use a different seed, just in case.
I am loathe to delete and reload 7dtd (how are there data limits in this day and age?), but I did the other verification things. If nobody else reports something similar, I'll do the delete and reload. (Gonna need more reports though, and for that we'll need a bug report thread. Roland...)

I don't see this either, I started on a street in the forest, lots of trees around but not under my feet :smile-new: . I did have a small problem with stuttering of the sound directly after spawning, I'll have to find out if this is a recurring problem or just a fluke. And a crash after about 5 hours playtime, but hey, it's an experimental, what did I expect!
I have been giving up before I reach 5 hours, but hopefully that's not a widespread bug. I will say that despite my difficulties, the new trees look really good, even when I spawn on top of them. How did your forest look?

 
Small request for any dev feeling nice (and I understand if it's a no).
Can we get an example of one of the new player skills since we've had item and buff examples? It'd be nice to see how they "work" in relation to the info dump we were given earlier. :)
Sure. Small xml snippet:

<

You're welcome.

 
ah thank you!
so my question is this....now that you must harvest with a free hand does that mean if you have only 1 inventory spot ( your free hand ) available, once you harvest the first crop and it put it into your free hand slot, can you not harvest more?
Im pretty sure you can harvest with a tool. Just not by pressing E

 
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