PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I don't want nerdpoling removed from the game. I just want it acknowledged for the physical feat that it is by making it a perk. That seems fair. If I have spend a point to gain the ability to jump on top of a 2 meter wall it only seems consistent to spend a point to be able to jump and place a 1meter cube beneath me and then do it several times more with it all being perfectly balanced. I've seen Cirque du Soleil and the folks who can do stuff like nerdpoling spent at least a point of something to be able to do that...
Fair.

Nerdpoling as a skill seems legit.

My concern comes with all these extra skills that have been added to the game how everything is going to balance out with how many skill points you are awarded per level and how many levels there are max.

 
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Question!

Empty loot containers are no longer lootable as there have been models implemented for empty containers like open cupboards and such (Love this)

1. Will these models update (change state) when they have been emptied by a player? (Either immediately or the next time the chunk loads)

2. When loot respawns, after so many days, does it re-randomize loot positions? ie. a cupboard that was an empty model changes to a lootable one?

Thanks a million for keeping us involved, me and my gf are suuuper stoked for the latest build :)

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A question. Are new player animations going to be in a17?
I believe yes (I'm pretty sure it's on the feature list)

 
Wasn't it already added that the characters chest moves as you breathe and others can also now see you aiming up/down.

 
I don't know if someone responded to this already, as I'm still trying to read through the backlog...but I would LOVE the introductions of actual seasons. Though it'd kill a certain aspect of "realism," I think it'd be great to have seasons that last either 15 or 30 days. Day 1 would start Spring, and you can plant and grow, as well as through Summer and Autumn. Maybe specific plants for specific seasons, though that might be harder to track. Would make winter, where you'd only have the fewest of cold-temp plants you could grow, a serious survival push. You'd have to be using heat, you'd risk drawing hordes to your base, and food and prep would pay off if you've done it, and you'd struggle hardcore if you haven't.
I don't know how difficult that would be to implement, but man...I'd LOVE it.
oh yes ! Seasons :D

Seasons would give 7dtd a new survival aspect and it would make the game more realistic

i know there is already weather in the game but sometimes its just weird first its rains then snow and then again rain yes this can happen in real life too but seasons would give the game so much more realism

and what i would want in the game too

1. snowstorms

2. tornados

3. rainStorms

4. and near radioactive zones there could be acid rain so that you must find a house or something to survive

 
There's nobody here after what Joel posted on Twitter? When the forum kept timing out, I thought that meant something. Did I miss something?

 
There's nobody here after what Joel posted on Twitter? When the forum kept timing out, I thought that meant something. Did I miss something?
That does sound like the early warning alarm of the Kraken release mechanism.

Roland? Yay or nay?

 
If you really want, you could pick up the vehicle and it'd just take up 1 slot, and lock X amount.. maybe Pimps should design a Tetris Inventory, like in Deus Ex.. ;x
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I kinda like this idea!! Would make choosing what to take with you more interesting and complex. Would be nice to see the pimps add more involved mechanics and not so streamlined features.

 
what do you guys think about seasons ?

i had some ideas about seasons

1. winter and snowstorms could affect vehicles they could be harder to drive and the motor maybe stops if the temperature are too cold

2. zombies and players could slowed down if there is too much snow

3. thunderstorms could destroy trees and lightnight strikes could kill a unlucky player

4. acid rain near radioactive terrain can not only hurt players they could give them some diseases

i dont know if my ideas are good but i think that the blood moon would not be the only challenge anymore if some of my ideas find the way into the game.

 
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