I'm thinking I bust into a poi, clear the sealed room, make camp, go chop some wood not to far away, come back and find 2 sleepers from the volume that covers other rooms in the sealed room I just cleared.
...that's a net effect same issue as before. Teleporting zombies.
The fix would be one volume per room; you mentioned in a prior post most pois have around 5 volumes, I'm simply asking if this is true for small pois too.
In my head, each volume should have a larger trigger volume, so that the trigger spawns them inside the confines of the smaller, single room spawn volume...
...otherwise, sure the new changes may help, but there are going to be real life instances of teleporting zombies, and BECAUSE the count doesn't change, other rooms could be cleared by purposely as you say, "playing boringly".
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...which, people will do.
Because people.