wolffblood
New member
That seems like an oops moment. Also, it's a minimum of 5 sleeper volumes in a POI. faatal explained it. So you shouldn't have that many issues of missing a room for a single sleeper volume. Also, you now need to be at least 30 meters away for 30 seconds for it to despawn the sleeper volume for it to respawn them back in. This is for A17, though.The issue is say, you break into the door of a house. Inside you see one room, with a door. There is one sleeper.
However, this is a small house, so the entire poi has one volume with 10 spots, 5 of which spawn zombies.
The 4 spawned in other rooms.
You kill that one. You leave.
You come back 10 seconds later, it reshuffled. Now that /closed off room/ has two of the four remaining zombies.
So although the mechanic is different, the and result is the same as a16. Teleporting spawners.
Add this with missing a zed in the house and setting up camp.
If you need to be 30 meters away to despawn, I'm guessing it's that same distance for them to spawn in the first place? If so, then yeah, if a vehicle makes enough sound, it'll wake sleepers before you get to the house? faatal, can you explain?
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