Still, this alpha is focused around getting a lot of systems reworked and into place. With the buff system, I could see food spoilage being added easily, just takes time. Now they can work on that, but say push alpha out another 2 weeks. You want this, add another 2 weeks on top, you want that, add another 2 weeks. It can and will add up fast, so I'd be happy to forgo so many of these "wants" to have A17E released sooner then have stuff be added later.
As with seeds, I can see them being rare for fact of I'd rather find 10 then find 1000 and have 990 fail. That's just a lot of wasted time and frustrations of hoping. I can see that making more people mad and quitting then just making them rare. But, as was stated before, someone will mod it to be different, so be looking out for that.
And as with the idea of the game becoming easier, somethings have to become easier (with changing systems around), tested, and released before it can become harder by using it to the fullest. That then takes tweaking and refining. But as what was also stated before, you can heavily mod everything to become harder (which is TFP's plan since this game can be played in so many different ways). Make zombies have more health, dmg, etc. Make you have less health, dmg, etc. Make seeds more rare, put higher gates on perks, make requirements for weapons/armor beyond just perk level, make zombie run speed always faster than yours (makes you care to know where zombies are at all times), make weapons do less damage or break faster. There's plenty of ways to make the game harder, and with this new update, I have a feeling even more mods than usual will be released for the fact of how much more simple it will become to mod.
And I would be against the "E" interact for grass, I DO NOT want to have that always saying "E to interact" everywhere I ran. That would be so frustrating and more immersion breaking than anything else. Basically only way to make it not do that would almost to be looking at the sky while running. And yeah, punching makes sense for crops cause of the stamina usage, makes you hungry to do everything. Basically the short form of pick and replant.
My friends are excited for the update with what little I'm telling them about it (leaving certain things out as surprises for them) since they don't follow the forum. I'm excited for it. And if I can play my cards right, maybe once we do know a release date or the week after it's released, we'll all take a day off and just play it all day.