PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

  • Newly Updated

    Votes: 1 100.0%
  • Check out the newest reveals by Madmole

    Votes: 0 0.0%
  • Over 100 new perk books with set collecting and bonuses

    Votes: 0 0.0%

  • Total voters
    1
Status
Not open for further replies.
If you can use it to hurt somebody it is automatically a weapon. A sharpened stick could be a weapon for example, but they got removed from the game so as far as 7 Days to Die is concerned everything from a stone shovel to a rocket launcher is an automatic weapon.
I'm glad I could clear some of that up for you.
Thx! that means that rabbits are automatic weapons too! maybe we can use them like a club so there would be a semiautomatic perk option in the rabbit perk tree.

What I'm really looking forward to is a radiated feral zombie rabbit. They could spawn inside cabinets, fridges and ovens. Cooking pot scavenging will never be the same again.

 
A building typically has 5+ sleeper volumes. They are independent of each other. Sleepers don't move to different volumes.
Good to hear. However, isn't the 'rotating-sleeper' mechanism causing the appearance of respawning sleepers, as seen in a16? See my previous posts for a more detailed example.

 
Improved sleepers? new vehicles? gyro-copters? new perk system?... fooey

For me, I'm mostly excited to see if they rework the corn plant and pine tree models again for like the 5th time! That would be EPIC!

And I heard a rumor 'sharpened' sticks are making a comeback, above? - noice

JK! Trick or Treat everyone :)

Was wishing for Halloween release, but it's cool - just git er done right is fine!

 
Good to hear. However, isn't the 'rotating-sleeper' mechanism causing the appearance of respawning sleepers, as seen in a16? See my previous posts for a more detailed example.
That video of Joel's was made before it was fixed.....

 
A building typically has 5+ sleeper volumes. They are independent of each other. Sleepers don't move to different volumes.
Big Caveats here: That is assuming no overlap in the volume creation. Which opens up a bunch of other questions for @Roland about sleepers.

Sleepers will not spawn in front of you. That has been fixed.Walking outside of a POI and then going back inside will not reset the number of sleepers there. However, it may shuffle the positions of the remaining sleepers so when you go back inside the one you remember being in one spot may well be gone and in a new spot but the number will reduce to zero once you've finished them all off. That has been fixed.

Sleepers are no long one-shot kills (at least in the beginning with the weaponry you have). That has been fixed.

Sleepers are not all just out in the open. Many are hidden and can be surprising.

Sleepers wake up better when there is light or noise nearby so stealth is required and firing a gun will wake up all nearby sleepers.

Sleepers have been optimized so that there can be more outside wandering zombies than there were in A16.

The whole sleeper feature is 100% better than it was.
Has volume creation changed, with "sound" now activating other volumes? How does that work when creating Prefabs? Do you mean if a sleeper has been generated by tripping the volume it can awaken, or that sound can trip nearby volumes that haven't been activated?

Volume creation has creators "loading" a volume with sleepers and the game picking a quantity depending on. A volume can have 30 placed sleepers, but only 1 or 2 load. Does that mean going in and out shuffles this?

When you say "reduce to zero" does that mean activating the volume constantly until all placed sleepers are dead?

More outside wandering zombies. Are you talking Wilderness mobs, or PoI areas with wandering sleepers?

Need more details for us modders/Prefab creators!!

 
Improved sleepers? new vehicles? gyro-copters? new perk system?... fooey
For me, I'm mostly excited to see if they rework the corn plant and pine tree models again for like the 5th time! That would be EPIC!

And I heard a rumor 'sharpened' sticks are making a comeback, above? - noice

JK! Trick or Treat everyone :)

Was wishing for Halloween release, but it's cool - just git er done right is fine!
A spear would be fantastic!

 
wth now is the tekst changes on main page first it whas as soon as the bug fixes are done wil it be released and now this make up your mind and let us see how far you are with th fixes if there are done then release the game communicate more and BETTER with us

 
Im so glad and excited for all the work devs are doing for us in Alpha17. Cant wait for it. Well, i can wait and i will XD. 7DTD is to me the best survival zombie game. Its funny to play with friends or even alone, its scared sometimes and we will be ready when a real zombie comes to the real world hehe. Thx Devs!

 
Last edited by a moderator:
wth now is the tekst changes on main page first it whas as soon as the bug fixes are done wil it be released and now this make up your mind and let us see how far you are with th fixes if there are done then release the game communicate more and BETTER with us
Roland said we have to post in English.

 
wth now is the tekst changes on main page first it whas as soon as the bug fixes are done wil it be released and now this make up your mind and let us see how far you are with th fixes if there are done then release the game communicate more and BETTER with us
86% +/- 14% margin of error

 
SO ITS DONE AND RELEASING THIS NEXT WEEKEND BECAUSE ITS ON HUMBLE MONTHLY??!?! Confirmed. You all heard it. I expect 1 billion dollars in emotional damages if it isnt /s because some people have trouble telling.

 
Big Caveats here: That is assuming no overlap in the volume creation. Which opens up a bunch of other questions for @Roland about sleepers.
Normal sleeper volumes should not overlap.

 
If you can use it to hurt somebody it is automatically a weapon. A sharpened stick could be a weapon for example, but they got removed from the game so as far as 7 Days to Die is concerned everything from a stone shovel to a rocket launcher is an automatic weapon.
I'm glad I could clear some of that up for you.
It's true, anything that be used to hurt someone is a weapon.........

Once. eons ago, just after I graduated I knew a man that was killed by being beaten to death with a frozen racoon.

Anything can be a weapon if used properly.

Just sayin...

 
Status
Not open for further replies.
Back
Top