DatDamnDutchie
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With that logic, skin and flesh beating through wood,stone and concrete is just fine?Why a Zombi dog in seconds can destroy a steel door?
A dog should be able to dig at most in earth or sand.
With that logic, skin and flesh beating through wood,stone and concrete is just fine?Why a Zombi dog in seconds can destroy a steel door?
A dog should be able to dig at most in earth or sand.
If I'm into mining or building at the moment then I may ignore a wandering horde. Not sure how I'll feel about it if every wandering horde can go into digging mode and force a fight.... So I suppose I'm just weighing in that, for some playstyles, being able to build a totally safe base isn't a bad thing at all.
No one has ever asked for hiding to never be an option. Please cite a post if you disagree. For some reason, people continue to conflate the zombie's ability to get to you with the zombie's ability to sense you, and assume that a zombie that can do the former in all cases can also do the latter. You can improve the ability of a zombie to make a path from point A to point B without doing anything to their senses, when they become aggravated, existing stealth gameplay, etc. I see nothing wrong with staying quiet and out of sight while a wandering horde rumbles through - not exactly ignoring them, but not being forced to fight either.But some people are asking for zombies to be unavoidable during the other 90% of the game too, and for hiding from them not to ever be an option - and that's what I'm disagreeing with.
Problem: there is no guarantee the player will have claim blocks in their base, or any claim blocks at all. I can appreciate that attacking a base instead of a player may have advantages. But thanks to the open world sandbox gameplay, it's exceedingly difficult to define what a base is in an objective, non-exploitable way. I see that as one big reason why zombies are geared towards getting players instead of getting player bases.i think the 7day hordes should be changed. they should not attack the user, but try to attack the claimstones of the user (blaim it on the reflections of the redmoon, or something), and only attack the user, if they really sense him/her. Currently you can save-bunker all your tools and items, and then for 7day go to the rooftop of some bigger store, destroy the ladder , and just wait it out.
If the 7day hordes (and only those, every other zed should still try to find YOU) would attack the bases, then you really would have a reason to defend your base.
I seem to recall faatal saying that once a zombie starts digging, it has some persistence. It won't start digging horizontally the moment the player moves - it will keep making vertical progress. I would speculate, then, that soon enough it willAs hard as TFP try to make surface threats a threat to near bedrock survivors, it's just not going to happen unless the player just stays in one spot long enough for the zombies to chew through 30-50 meters of stone!
Now, if the zombies CAN chew through 30-50 meters of rock...THEN WHAT remote chance does a surface fort player have?
A person will be safe underground, OR everyone will die, above and below, OR there are unique underground threats or hazards that make being underground challenging and exciting!
How long you need to produce concrete how fast he is destroyed with bare hands. The mass of the Zombis should be able to destroy an object.With that logic, skin and flesh beating through wood,stone and concrete is just fine?
compare it with your own damage to rock or tree and all falls in place. some things can't be realistic in game. in fact , zombies are not realistic at all. taking that, i'm ok with z-s demolishing concrete walls, as long i can build them at the same rate.How long you need to produce concrete how fast he is destroyed with bare hands. The mass of the Zombis should be able to destroy an object.
I play since ~V 4 with 2289 hours. The gigantic damage(harm) by single Zombis has always annoyed me
in fact , zombies are not realistic at all.
I always thought.....
We know already that apart from horde night zombies still have a very limited sensing range in A17. If you are deep enough, you are practically 100% safe.If I'm into mining or building at the moment then I may ignore a wandering horde. Not sure how I'll feel about it if every wandering horde can go into digging mode and force a fight.
You may find that it will be your best melee weapon due to it's reach and accuracy, especially starting out.Thanks for the suggestion I’ll try it out. But I’d still prefer a actual spear but a shovel spear is better than nothing I guess.
We know already that apart from horde night zombies still have a very limited sensing range in A17. If you are deep enough, you are practically 100% safe.
Actually I would prefer if the most you could achieve was 99% safe. Even if you put a base on bedrock there should be at least a 1% chance that a zombie in a wandering horde senses you. Even in your safest base you should have a need for building more than one exit and every say 20 days you should be forced to use that second exit and stealth away or fight them (your choice).
And that choice, either stealth away, run away, lure them away or fight them, that is the playstyle you should be able to choose. The wandering horde can't force a fight, but it should be able to force you to notice it and take up two minutes of your time. Even if that only means running away long enough that they loose your scent.
True enough. I would prefer things to be a bit more realistic. Perhaps they can beat a wooden door down, not steel.With that logic, skin and flesh beating through wood,stone and concrete is just fine?
True enough. I would prefer things to be a bit more realistic. Perhaps they can beat a wooden door down, not steel.However it isn't realistic to be able to make a steel door easily either.
And Zombies aren't exactly realistic.
Game would have to be completely reworked to be "realistic" and that ain't happening. So many things would have to change.
I love the game as it is, not being realistic adds it's own type of fun.
Maybe some day someone will make a true Large open world zombie game that tries to stay as close to reality as possible (Other than the zombie part). A "28 days or World war z " type game. Just as an alternative when I'm in the mood for realistic survival.
You can think that. I was starting to feel bad that I might have ruined someones plans to do just what I said. Nope, nothing to see here, my bad!I seem to recall faatal saying that once a zombie starts digging, it has some persistence. It won't start digging horizontally the moment the player moves - it will keep making vertical progress. I would speculate, then, that soon enough it will
- break through into your hollowed out chamber (where you were when it started digging);
- start navigating your underground subway system (now that it's into the negative space and at roughly your depth); and
- in the process create an air shaft that other zombies looking to path to you would notice and use (since air has a lower path weight than dirt or stone).
I had a dog when I was a kid that chewed through the steps on our cement patio to get loose from her line that was attached to it.Why a Zombi dog in seconds can destroy a steel door?
A dog should be able to dig at most in earth or sand.
Ronald, pleaseFataal, MM, o Ronald some questions
1 * It is very difficult to add scorpions in the biomes of deserts?
2 * Is it very difficult for the wasp to return and that we can see it in some biomes? without losing the vulture?
3 * Polar bears and white wolves in snow biome?
Fataal, MM, o Ronald some questions
1 * It is very difficult to add scorpions in the biomes of deserts?
2 * Is it very difficult for the wasp to return and that we can see it in some biomes? without losing the vulture?
3 * Polar bears and white wolves in snow biome?
True but in a real world, could you really build a concrete house while fighting off zombies ? Would you be able to produce the concrete even ? You need to find food while you do all this.I don’t see that a game that is ‘that’ realistic would even be a game. If they can’t get through a steel door for instance, you’d just build a reinforced concrete wall house with steel doors, and you’re safe. There’s no danger to that. The only requirement would be to fight your way out to go and loot for food.
Because if zombies couldn't destroy steel doors, the game would be over in a matter of a couple hours.Why a Zombi dog in seconds can destroy a steel door?
A dog should be able to dig at most in earth or sand.