JaxTeller718
New member
I disagree 100 percent. And so does everyone else. We ALL have a different idea of how long things should last. So there is no right answer here. They have to pick a happy medium. Anything more than its going to have to require modding because if you win and it takes 30 minutes to get a point Ill be mad as hell, of they win and it takes 5 hours you will be mad as hell. SOMEONE will be mad as hell either way right?Linear skill progression is a bad mechanic, it's better to use a system of diminishing returns.
I shouldn't have to play for five hours to get my first skill point, it's just far too slow. I should be able to get my first skill point within 30-60 minutes. The problem is at that rate it isn't long before you've maxed out a character.
If you require more xp to level up as the player gains levels it also helps to balance out the increased xp due to skill bonuses.
If MadMole plans to have it take six months to max out a character it's the only way the math-hammer works for lower levels, otherwise you're spending days seducing zombies for a single skill point as a first level bard.
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I will.Who’s going to lose their ♥♥♥♥ about the game losing its ♥♥♥♥...?
Fertilizer offered a nice way to increase yields on farming. Buying a perk that gives you 6 extra veggies? I won't begin to laugh at how ridiculous that is. Looks like farmers role in this game is being reduced a bit which is cool if thats what they want.
That's what Ravenhearst is for. Realism.
Next thing you will tell me that there's a perk to unlock headshots...in a zombie game.
Oh...
Aside from those minor gripes MM you have excited me about this Alpha like no other before. Speccing and building a char is going to be immense fun and I cant wait to experience it in all its glory. Thank you for the videos.
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