PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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That's what the heavy machine gun Mm mentioned will be for....your base AA gun
Coughs*
Putting random AA around map in PvP could work very well. I miss old days of StarCraft LAN parties..

 
Gyrocopter's don't hover (or shouldn't) so landing on top a tower POI would be... interesting, but possible if taking damage is acceptable.
The big thing with Gyrocopters, would be scouting for the juicy POI's and rapid quest completion.

I'm not sure if it will be great for night hordes as I bet zombie birds will "Kamikaze" you and you copter into oblivion! :)
It'll certainly beat hiking up mountains to find fresh towns and cities.

 
whats the max gyrocopter fly height? now people going to raid towers with gyrocopters on pvp servers lol
I hope for the occasional shotgun turret on towers :excitement:

If you look to the right of the SMG you will see a bar graph and a book. In the screenshot the bar graph is selected which brings up the list of stats you can see. If the book was selected instead you would see the description you are wanting.
Of course the biggest question should be about the stat: RoundSperm-In-It!
Its worse. RoundSperm-In-Ute. And Ute is a german female given name. Must have been Gazz doing this :smile-new:

 
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Gyrocopter's don't hover (or shouldn't) so landing on top a tower POI would be... interesting, but possible if taking damage is acceptable.
The big thing with Gyrocopters, would be scouting for the juicy POI's and rapid quest completion.

I'm not sure if it will be great for night hordes as I bet zombie birds will "Kamikaze" you and you copter into oblivion! :)
The thing I thought of first for gyro copters was faster Trader Runs. Making it to all of them much faster.

 
The thing I thought of first for gyro copters was faster Trader Runs. Making it to all of them much faster.
The first thing i think of is that guy in Mad Max: The Road Warrior... not the NEW mad max, man im giving away my generation again.....

 
Like A Nice Cup of Tea I have some reservations about Intellect boosting xp gain. If you expect to raise at least one perk there to 5 eventually you would be mad (or roleplaying) to not spend 10 of your first points maxing out Intelligence.

Also there are perks there that would be devastatingly overpowered in early game. Craft iron armor with lvl 15?

This means almost certainly that attribute levels will be level-gated. Which wouldn't be surprising as A16 had level gates for everything as well.

I just hope TFP doesn't just use a fixed stepping (i.e. all attributes can gain another point at level 20, 40, 60 ,80 and so on). For one thing, it would make these levels soo much more important and all levels inbetween correspondingly unimportant. Also it would mean that someone wanting to play a highly specialised character would gain almost nothing from his specialization because he would have to save up his points until gaining the respective level.

My (obviously premature) suggestions if I'm right:

1) A few levels of any attribute should be available from the start, for example the first 3.

2) attribute gates should be staggered, for example strength 4 should be available at player level 15, perception 4 at level 20, fortitude 4 at 25 ...

Apart from that, a very juicy intelligence tree. Will be interesting to see how recipes found in the world will fit into this now.

 
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The max level is still 200?
I think Roland said that it's possible to get the total of 206 points.

He went by levels x 200 plus 6 that you get for doing the quest.

It might be more like 205 though if you don't start off with one point.

 
The thing I thought of first for gyro copters was faster Trader Runs. Making it to all of them much faster.
OMG, how did I forget that!

***Step 0: Do stuff to get Gyrocopter. ***

Step 1: Get Gyrocopter.

Step 2: Find every. single. trader.

Step 3: Win!

Just the minor step 0 is in the way, should be done in a day or two. :)

 
Personally I feel it's the worst thing to happen but we'll see.. :c
I agree 100%. I quit using vehicles 6 months ago because they made the game too easy and sped up leveling too much. With walking everywhere, I have to think about where to bed down for the night when going town to town, making mini bases along the way. With the minibike, you could explore all night even on horde night and be perfectly safe. Oh, I know I’ll try all the vehicles but most likely I’ll turn off vehicles on my server. Maybe a17 will change the later game more than I think but I’m not holding my breath. All the perk changes are incredible and will definitely make you think about where to put your points and in which order. Things are definitely looking good overall. Thanks for the hard work guys.

 
Im not even surprised that gyrocopter is finally coming. No, i was expecting that to come as the release is delayed as hell. Also @madmole I had idea that zombie fall animation (specifically when the mocap guy was dragging anim guy from behind[

) I think it should be applied to powerfull weapons like shotguns or ak's. It doesnt look right to me that zombie falls down like this when you punch it only with a bat. That animation looks more like it was something that pushes zombie back in the belly. Mostly when you use bat or something meelee related, you always try to aim for the head. I hope this gets noticed, i also said that on ur video but i get it it is hard to catch up with replies. (especially here) Dont take this as a hate, just my personal idea, what would look better :)
 
Thanks for the quick reply, from the video it seemed like a condensed version of stats represented in a table format rather than hand written description like in the classic rpg games, that's more for lore and just a fun read.
ICVsNlx.png
Click on the book for the lore desc.

 
Click on the book for the lore desc.
Thanks for this, MM. I was looking at the information that someone else showed via screenshot and saw some...redundancy, but it sounds from your response like this has been addressed.

 
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