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I've said before to fellow players, i think it's a good thing that TFP takes a slow steady pace instead of wrecking themselves like so many do at their jobs. Too many jobs short of say, nurse, doctor, firefighter, come with unreasonable amounts of stress and sometimes just because your unlocky enough to have a guy one level above you at work trying to drain you dry. Small business owners for the win. That said, I think a 6-8 month schedual might overall be better for all. And...as far as the crunch goes, I get the feeling that's probably going on right now. The whole "ok fixed that bug ARGHWARMHHGGLE... two more now what the.."According to one article, Telltale "suffered from a constant culture of crunch that pushed employees to release games as quickly as possible." https://www.usgamer.net/articles/report-telltale-games-shutting-down-the-wolf-among-us-2-and-stranger-things-canceled
I think I'll stick with year-long development cycles.