Roland
Moderator
Damn him....Roland was describing an incomplete feature when he said how it works.
Damn him....Roland was describing an incomplete feature when he said how it works.
So sounds like the description is either incorrect or they will increase base strength skill but the inventory will max at 10. Be interesting to see the final decision. I hope it is a total of strength and it's sub skills, it'd make most sense to me. Excited for A17E, I've been wanting to play it so bad. And been trying to get my wife to play, hehe.Strength level is what it reads to me. Not sure if that will be final or not. The description doesn't look finalized to me.
Id spend the 20 minutes droppin a deuce. Then I could get back to work.What if they're waiting for their latest changes to upload and their choices are stretch and relax for 20 minutes or come on here and answer a few questions for 20 minutes? Are you still banning them then....?
Naw, the only thing TFP should be posting is whatever they want.The only thing a Fun Pimps should post from here forward is ... Its done and being released.... Unless that is So... PLEASE GET OFF THE FORUMS AND FIX THE FREAKEN GAME!!
Ok so you are saying we get to preview it and then download it and use it in the game already rendered?It still has a preview. It will, once released, allow you to see it, then press a button to export the data rather than the current internal only way of doing it. Roland was describing an incomplete feature when he said how it works.
Good guess!This joke isn't even out yet... what a disappointment. That why your community gets so pissed. Also what happen to the feature freeze??? I see tons of new stuff being added. Let me guess it was stuff already being worked on.
This joke isn't even out yet... what a disappointment. That why your community gets so pissed. Also what happen to the feature freeze??? I see tons of new stuff being added. Let me guess it was stuff already being worked on.
having various gases and/or lack there of would be amazing. Would love it.@Devs
I had an idea today you might find useful in regards to underground bases and address it in the future.
I understand the idea of the underground base is really appealing to players because of the safety it can provide, and that the core issue is how can you allow people to utilize this option but with a fair trade off. Not only that, but how can you make the trade off fit the core values of the game and the genre it wants to emulate?
My suggestion will allow for this option still, but make it much more difficult to do in the early game, and limit the amount of time players can spend underground in a fun and fluffy sort of way.
Make being underground limit the amount of oxygen available, and after reaching a certain depth there would be no oxygen. You can use mechanics similar to what water blocks use, but make them a hidden block that only occupies open spaces below the starting surface area. If you dig a large open pit you should be fine, with air being able to flow into it, however even then at a certain depth the air wouldn't penetrate.
So how do you dig underground bases? Air pumps.
You will need power, and air pumps pushing air underground for you to survive while you are down there. Animals will need to be included in this, and should be fairly easy to do an air quality check if they are underground to see if they are in danger, zombies however would be immune (as expected). Plants should be able to produce a small amount of oxygen, and underground growing an option using lights (but at a slower speed, maybe even cap their development to a tier or two lower than outside growth).
Add a pollution mechanic from generators that use gas, this way you won't want to be running them in an area the air isn't being pumped.
If you combine this with a water collection / hydration overhaul, and lingering hordes that hang out near the entrances of underground bases (both of these I already discussed earlier in this thread), I honestly think you can make it a viable and immersive option that will provide for some fun game play mechanics that fit the concept of this game better than having zombies that can dig.
I would love for some feedback and input from everyone, devs feel free to ignore me if you so choose (it is your game after all) and I will gladly not feel offended =)
The minority get pissy, the rest are mature adults who have evolved past the need to recklessly spout nonsense. Go outside get some air, ride a bike. You'll accomplish more doing that than what ever you are doing here.This joke isn't even out yet... what a disappointment. That why your community gets so pissed. Also what happen to the feature freeze??? I see tons of new stuff being added. Let me guess it was stuff already being worked on.
What kind of cheese would you like with your whine?This joke isn't even out yet... what a disappointment. That why your community gets so pissed. Also what happen to the feature freeze??? I see tons of new stuff being added. Let me guess it was stuff already being worked on.
i dont know but whine and cheese could be a bad comboWhat kind of cheese would you like with your whine?
NBornkilla? What are you doing back on Earth? I thought you would be gone for awhile.i dont know but whine and cheese could be a bad combo
uh went around but came back i hear rumors that alpha 17 going to be lit.NBornkilla? What are you doing back on Earth? I thought you would be gone for awhile.![]()
People? Who are these people you speak of? Have you perhaps polled all of the members of the community and extracted a majority? Or is this referring to yourself, just using a generic, vague, undefined "people" to give your comment the appearance of being relevant?Dear dev-team, when will the Alpha finally come, estimates have been miserable and hints can be thrown into the barrel.
People are getting really impatient -.-