I didn't read all the backlog yet, but I believe the only thing not going smoothly is neither the quality of the current game, nor the actual release date, but plain and simple bad public relations. People have no trouble with waiting and enduring, if they have a reason, a worthy cause.
A part time dude in the area, visiting the team for an hour a week, getting short updates and relaying those to us, the mostly faithful gamers and zombie aficionados.
I am happy that we won't get a too early released mess that needs two months until we can set up a long term server.
I have always thought EA is for people who don't only want the product, but also the chance to contribute and help in any way possible. There needs to be a hell of a lot of information what EA really is and what it means. Steam / Valve is pretty much neglecting this area, which is strange, since so many epic games are in the makings there.
Most people confuse the real EA, which is happening here, with the strategic EA that many other companies do, which are more like Beta release candidates with 90% finished work. Of course they go final after a year. With 7dtd, you got to experience the whole journey from idea to the unique gamestage setting game that it is. You can subtract the time until a14/15 when you want to compare this to other, strategic EA titles, seriously.
This editor sucks on firefox mobile, jumping around all the time. Is that only me?