PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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too bad someone said it wouldn't be here this weekend though. would have been a good labor day present. that being said. they won't be working on it labor day.....lazies

 
I’d rather wait a week than get a broken game though, some of the issues in MM video were pretty evident, which means they had bigger issues to deal with if they’re ignoring the obvious ones.

 
I know the corpse loot fetish is gone, but MM mentions a bag would drop if a Z had loot. I didn't see one at all in the MM videos. Can someone give a swag at the percentage of bags that one would see per, say 100 Zs?

 
I know the corpse loot fetish is gone, but MM mentions a bag would drop if a Z had loot. I didn't see one at all in the MM videos. Can someone give a swag at the percentage of bags that one would see per, say 100 Zs?
They’re still balancing the loot drops at present.

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is it still 2000 or is it only me who see that ..
Damn you akram, you got 30000!

 
I know the corpse loot fetish is gone, but MM mentions a bag would drop if a Z had loot. I didn't see one at all in the MM videos. Can someone give a swag at the percentage of bags that one would see per, say 100 Zs?
no idea but its rare...

oh. i had both awards . first post in 2000 and 30k post.... hehehehe , happy labor day

edit: AND THE LAST POST IN 2000 .HOW COOL IS THAT

 
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no idea but its rare...
oh. i had both awards . first post in 2000 and 30k post.... hehehehe , happy labor day

edit: AND THE LAST POST IN 2000 .HOW COOL IS THAT
Your cat is still fat...

Just sayin’ :smile-new:

 
Your cat is still fat...
Just sayin’ :smile-new:
More chocolate for her , its party time celebrating my awards . then BBQ latter on labor day . lol . cheers y all

hope i dont wake tomorrow and find you on 30k

 
We're here! What do we win?
(I'm putting this here as a preemptive blame of Roland for watching the thread inch toward 2000 only to delete some posts right when a person attempts to claim page 2000.)

Edit: Damn.
Come on! Now this post just looks really stupid back on page 1998! At least put a marker in it that it was the first post on page 2000.

 
honestly i never understood why zombies had loot to begin with. always seemed kinda weird to me, besides looting 500 zombies was kinda ridiculous. took wayyyyy too much time. although i would love if they brought back gore piles

 
honestly i never understood why zombies had loot to begin with. always seemed kinda weird to me, besides looting 500 zombies was kinda ridiculous. took wayyyyy too much time. although i would love if they brought back gore piles
When have you ever had 500 zombies dead on the screen at once? I'll tell you, never.

With 2 other people looting and axing a full day 49+ horde took till noon the next day and was a fun reward for fighting off the horde rather than ignoring it.

Zombies had loot because there is supposed to be an incentive for combat as there is in nearly every game created. Also, multiplayer with small maps and static loot does not work.

It was basic design zombies we're in infinite source of loot for players once all the buildings were looted. Things like brass, glue, paper, fertilizer and I'm sure a few more I missed are going to be very difficult to balance without zombie loot.

All it takes is 1 person destroying loot containers in a town to break the game for multiplayer without zombie loots.

 
When have you ever had 500 zombies dead on the screen at once? I'll tell you, never.
With 2 other people looting and axing a full day 49+ horde took till noon the next day and was a fun reward for fighting off the horde rather than ignoring it.

Zombies had loot because there is supposed to be an incentive for combat as there is in nearly every game created. Also, multiplayer with small maps and static loot does not work.

It was basic design zombies we're in infinite source of loot for players once all the buildings were looted. Things like brass, glue, paper, fertilizer and I'm sure a few more I missed are going to be very difficult to balance without zombie loot.

All it takes is 1 person destroying loot containers in a town to break the game for multiplayer without zombie loots.
1) None of this negates Sy Tarn's opinion. (Just as all of my rebuttals do not negate opinions. My rebuttals do call into question the veracity of underlying assumptions.)

2) Is that why zombies had loot? (I'm unaware.) The incentive for combat in linear games is to win the game, not some in-game reward.

3) The rest of your post sounds like something the admin of a server will have to address, not TFP.

 
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