PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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What I love most about that is that single netwerkcable running across a system floor :p
I work with a lot of network cabinets and server rooms in the industrial field for my job, and I wish they ever looked that pristine and nice, even with the one network cable, lol. Typically, you could shut down a whole manufacturing plant by sneezing because everything is routed and done so bad that something could break x.x....

 
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Thanks, that had been bugging me too. I only linked it the other day (wouldn't link the first time I tried it), didn't notice it fixed the image view problem as well.

 
Yes.
Question #1: Will you like A17 and why?

Anyone may answer. :)
Yes, AI improvements and the threat of digging down should make the game harder. Some performance fixes, better graphics and a few additions (been waiting for the jeep) should game it more enjoyable as well. And dungeon POIs, I love the concept tho I'm not sure how valuable it will be in the long run. Confident it will make the first playthrough with friends something to laugh about :)

 
Yes, AI improvements and the threat of digging down should make the game harder. Some performance fixes, better graphics and a few additions (been waiting for the jeep) should game it more enjoyable as well. And dungeon POIs, I love the concept tho I'm not sure how valuable it will be in the long run. Confident it will make the first playthrough with friends something to laugh about :)
Plus, they will also kill tree forts now, too, iirc.

 
I work with a lot of network cabinets and server rooms in the industrial field for my job, and I wish they ever looked that pristine and nice, even with the one network cable, lol. Typically, you could shut down a whole manufacturing plant by sneezing because everything is routed and done so bad that something could break x.x....
And this is typically because it doesn't matter how pretty things are when they are first set up. Things in your system will change. Cables will be moved... And the more cables the network requires the worse it will work, from day one.

I worked on a PKI team where we all had to do a bit of everything system/network administration, and there were times when we would drop everything for a weekend to remove and reorganize all the cables, but it still looked like spaghetti quickly.

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The suspense is killing me~
Well, regardless of that, the zombies will be. :surprise:

 
Cluttered houses will have at least as much longevity as the empty rooms of pre A17
nice! Eager to play it, maybe we can reach 2k pages in time for next week's decision :)

alias, with the backslash around the sleeper respawn bug, is it something that would hold the A17-E release?

 
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I wonder what will happen, if I settle in one of the new dungeon POI's...

Will it be like with sleepers, suddenly spawning while I'm doing x, giving me a jump scare.

Or, even greater carnage, as 10+ zombies rush me all at once.

Machen! Must play :p

 
i might like it , i dont care about loot or graphics , i get most loot from pois BUT , the game changer is the AI having smart zombies add to the challenge

 
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