You have left the core game play so incredibly broken for over three years, it would be impossible to ever operate a PVP server long term. I know because I helped run them and gave operators fixes. I am one of the coders for ServerTools who is fixing and making features you guys refuse to do after three years. When the populations went down, the PVP was still full but I have had friends quitting for years as they were tired of no PVP focus and the single player was broken. They were falling through the world for three years solid.
You added minibikes that could not hold items for over a year without falling out or the bike itself disappearing.
What kind of PVP would you expect when single player is just barely functional. If you build it they will come. You have adamantly fought PVP in this game and as such, you have little to no PVP base which is what keeps any game going for years. What single player game stays in the minds for years since the days of Fallout?
If you want to make a single player game, take the multiplayer off the steam page. You have stated you have not been developing the multiplayer for years[citation needed]. You also state the game can only support 8 people. I have tried it and the game lags to the point where you can not play. None of this makes any sense after three years.
If a17 is your final go before beta, I hope its the greatest thing you have ever made with little to no bugs or the servers will not even reopen. There are 15 PVP servers that shutdown waiting for the game to develop. I am in touch with them all and they gave up waiting for this to be developed past a buggy minecraft mod.
Maybe you have never done your own numbers before but our PVP server had 1/6th of your entire user base play on it or enter at the very least. 15 of the top PVP servers that all gave up would make up over 30% of your users then.
This is not to nit pick, it is to shake you awake. Stop telling people how to f'ing enjoy it. They have found out they like multiplayer and they like PVP. Support the weirdos who gave you millions and are still waiting to not fall through the world.
If they wanted to use the game as a door stop and loved doing so, support it! What are you always fighting against Moley?
Hi Obsessive, good to see you man.
The problem with TFP and PvP has 2 key elements that are nothing to do with the many true and correct things you point out.
1. Madmole is anti pvp - After years of watching him post i still don't know why, but he is, his ''vision'' is blinkered by what he wants to design but more importantly 'how' he wants people to play. Now sure, its his game and we have to respect that but you really would think that at some point he would wake up and think ''all the most succesfully MP games in the world include or are soley based on PVP (enter various MP PVP games here, its a big list). So why not stop actively dissing PVP players and just support it? More people would play, for longer, revenue would increase and very importantly....
...2. The PVE aspects of the game would not be impacted. And this is the second element, pvp is always positioned as taking away dev time from pve and this is a lie that the more fanatical pve players have come to unthinkingly beleive.
The absolute opposite is actually true, let me give you some examples:
a. 4 new guns are introduced, result? both pve and pvp players are happy because now they have more to do, collect, use. Any balance issues with the new guns (if there are any) won't affect pve players as they THEY DONT SHOOT EACH OTHER
b. 3 new armour sets are introduced, result? both pve and pvp players are happy because now they have more to do, collect, use. Any balance issues with the new armours (if there are any) won't affect pve players as they THEY DONT SHOOT EACH OTHER and both sets of players get the advantages of the new armour vs the zombies
c. A new super tough block above stainless steel is introduced, result? pve players have a new end tier to strive for to build their uber fortresses and pvp players get a new end tier block to strive for to protect their bases from other players
You see almost any new thing that is introduced with either benefit both player types equally or not impact pve players in a negative way and yet this myth that adding some new things pvp players would like somehow screws over pve players still exists because it is fed by a very poor use of language by the devs.
Its simply not true.