PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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95% of the this forum:
Hey guys, bla,blabla.lol bla,blabla….


snip...
You found something intelligent to say???

Please take the rest of the day off. ;)
or

It could have been worse.

He might have said he was tired of waiting for A17 to drop and was quitting the game and the forum...

Sillllllllllls. Trix are for kids.

 
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or
It could have been worse.

He might have said he was tired of waiting for A17 to drop and was quitting the game and the forum...

Sillllllllllls. Trix are for kids.
Nananananananana quack quack.

A little immaturity is healthy ;)

 
That's not really an issue with some good programming, all game engines have a limit it's just more obvious with some than others.
TFP have apparently put a system into A17 that solves that problem although I have no idea how far it can be pushed.

I've also solved that problem to create 1,000,000 km of wrappable terrain so I know from personal experience it's not insurmountable.
Can someone comment on this? will the next alpha allow for bigger procedual worlds?

I want to host a massive world with no limits, or as big as the engine would allow (in the case of Minecraft it's 30 million blocks)

So the server would get upgraded as needed, as players travel further from spawn and the world grows in size, I would try to get donations going to keep it hosted and invest my own money as well.

I just want a massive world, the current limit is tiny.

 
Can someone comment on this? will the next alpha allow for bigger procedual worlds?
I want to host a massive world with no limits, or as big as the engine would allow (in the case of Minecraft it's 30 million blocks)

So the server would get upgraded as needed, as players travel further from spawn and the world grows in size, I would try to get donations going to keep it hosted and invest my own money as well.

I just want a massive world, the current limit is tiny.
Alpha 17 has been reported (by developers) to allow for larger RWG worlds, but at the same time the default RWG world will be smaller than in Alpha 16. It will also completely be pre-generated before the world allows players in, so traveling around won't be causing any world generation lag any more.

 
Texan*

I miss my home state.

And yes, there are some parts that still look like that, or would look like that to someone from a more urban, metropolitan area.

 
Can someone comment on this? will the next alpha allow for bigger procedual worlds?
I want to host a massive world with no limits, or as big as the engine would allow (in the case of Minecraft it's 30 million blocks)

So the server would get upgraded as needed, as players travel further from spawn and the world grows in size, I would try to get donations going to keep it hosted and invest my own money as well.

I just want a massive world, the current limit is tiny.
I'm not sure how big "massive" is for you specifically. But as far as I have understood it from Kin, you will be able to extend the RWG map size in A17 through xml easily. The 8k is just default, and set as a baseline by him to test the stability...

But I really dont think you will be able to do 30mill blocks. At least not yet.

The old 10k map was way bigger than I ever needed. I've never explored the entire map. Not even half.

So 8k is gonna be more than enough I think.

Ofcause, if you want to do one of those "run for ever" servers, where people just build and build. Theres also the issue of performance, when you go over 8 consecutive players.

I think this kind of server, will have to wait until gold. But I hope I'm wrong ofcause :)

 
Texan*
I miss my home state.

And yes, there are some parts that still look like that, or would look like that to someone from a more urban, metropolitan area.
Oh crap! Sorry bout that... Not native in English (stupid google not correcting me properly).

Really?!? I was just kidding man... But hey! There are all different areas everywhere... Doesn't reflect on that stat as a whole.

(I got out of that one ok? Yeah... yeah... should do) ;)

 
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