PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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its done when its done >>>> its done when its done :) == its done when its done
This should sound like a child`s catchy song that never leaves your mind. Someone asks for dates ? - send him the song and smile.

 
There should absolutely be NO completely safe base , that relies on limitations with the games engine or problems with AI...you should always have to deal with a threat and ALWAYS have to face the Seven Day hordes , in some way shape or form...fighting , defending your base , leading them away , using dummy bases , multiple false entrances etc....not just hide underground , in the sky , logout and whatever other things people do to avoid a primary game mechanic...
No completely safe base, that relies on limitations with the game engine or problems with the AI, except you list several methods that rely on those very factors.

Cheese that relies on limitations of the game engine or AI: lead away, dummy base.

Also, when fighting and defending your base, at what point does that becomes cheese? Large pits they fall in and die? Discover how to force the AI down a path into a grinder? All of that is cheese as well.

Once a claim that any tactic is cheese or invalid, then they all are except fighting.

Unless standing in an open field stark naked with an empty inventory going fistcuffs, some form of tactic is used.

Since AI cannot adapt like the player can, cheese is always involved. Honesty with the world and oneself would reveal that and then the feeling some are cheesing by using a tactic one doesn't want to would go away and with it that green jealousy.

For the record I am above ground, not sky, not floating builder who avoids hordes unless I choose or am forced to engage. Someone will probably dig out some drawbridge or other floating designs I've shown. I've also shown some very structurally sound looking designs that work too.

I'll adapt and overcome. If Humans can't find a passive defense to magic zombies (numbers never dwindle, cannot kill all), then humans and the game are over anyway and the point of it all is moot.

 
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I have a question re: the -Y pathing. Does that also mean that if in multifloor POI, and you are sensed that zombies will now break through the ceiling?

 
If you are under ground and they can't see you or smell you or hear you how do they know to dig down to attack you?
This is a rhetorical question because they can't.

This is why there needs to be penalties for having an under ground base.
why? if YOU dont want to do it then what makes you think you have the right to tell other players that they cant dig to bedrock and be safe. there is absolutely no NEED to prevent being safe. it is also a SURVIVAL game .

 
If Humans can't find a passive defense to magic zombies (numbers never dwindle, cannot kill all), then humans and the game are over anyway and the point of it all is moot.
Perhaps I take the survival part a bit too seriously considering as from the point of view of the people living within that world. Where survival alone is not enough, they must build and thrive. :)

 
This should sound like a child`s catchy song that never leaves your mind. Someone asks for dates ? - send him the song and smile.
I meant that " soon bois " that smile update was going to mean soon . but you got the wrong point of this, still yeah its some song i cant forget my relatives child likes to hear * hurts *

 
Please be sure to participate in their forum and complain whenever they break their promises (delaying releases, postponing promised features, abandoning promised features, etc.)
I'm not a complainer... I'm a goof-off! You must not be reading my posts. :)

 
Shovel spear update
On a side note: I have noticed that hoard night fizzles out about half way through the night. But I found a workaround. :)

Simply log off and re-start the game. If you max out the hoard setting, you will soon have more zombies than you know what to do with. lol

Have fun.
This works on the servers as well when theres not alot online. Just relog and like magic they start spawning.

 
No, but you can paint them.Paint them red, make them go faster!

Paint them pink for more family-friendly massacre.

Paint them black for a true Fortress of Doom. (black spikes really are critical here)

Or build steel spikes and then paint them in simple wood. =P

On a more serious note: What new and interesting functionality would other types of spikes have?
A spiked roof that you can lower over the heads of zombies to squish them, or rocks you can place on top of your wall and push over onto zombies while they beat on your wall. I'm sure Guppy would like that for his medieval mod.

 
Yeah I haven't decided to come back to 7D2D yet or not. I've been on a long break. A16 dulled quickly.
I'm a builder at heart. More so than an run and gunner or a scavenger. So I wouldn't be surprised if I did dip my toe into A17. With some strong hopes of being pleasantly surprised. I get urges to build something sometimes... meh...

I personally don't see 7D2D being done until something more like an A19 or an A20. I may wait until A18+ before trying it all out again. Who knows. I'm still really curious what the end result will be. I just wish there was more of a minecraft leaning I guess in building a game oriented to freedom of play as opposed to a narrowed style of play forced by the developer. *shrug*
This! If I bother to login and reply, it means it's a pretty big deal to me. Like you said, we're still adding in features in alphas so it's very hard to see what the final "game play" will be. If it's easily changed by users like Minecraft, I'm happy. What I don't like is forcing a game play style. Choices should have consequences, but a game where "if you shoot a firearm, a screamer will appear 100% of the time" is boring and makes the mechanics too easily manipulated.

Screamers are tantamount to a random pain in the ass, and not a challenge or threatening pretty much day 3 and beyond. Random hordes though, those are more fun and more realistic in traditional zombie lore.

We shall see- I can't wait to play 17. TFP always do a good job.

 
A17 meme - Calling All Streamers months ahead for.... When It's Done.

A17 meme - Calling All Streamers months ahead for.... When It's Done. :smile-new:

June 2018

Cc1zRYL.png


for

August 2018

It's Done When It's Done.
 
A17 meme - Calling All Streamers months ahead for.... When It's Done. :smile-new:
June 2018

Cc1zRYL.png


for

August 2018
TOP KEK

Also did you notice on top of page, that there is "------>hitler vid" marked green? Hitler released gameplay of alpha 17? I gotta see it !!!

 
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A17 meme - Calling All Streamers months ahead for.... When It's Done. :smile-new:
June 2018

Cc1zRYL.png


for

August 2018
lol! seriously. my father used to say "it's done when it's done", when he had no idea how to make dinner. Kinda makes you feel like you're being talked down to right. Would be kinda nice to pass along to all the people I hyped up for "it's done when it's done" the actual reason for the delay. I'm not upset about the delay, I'm upset about being treated like a child, than looking like a complete idiot to my viewers.

 
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