You wrote this post while I was writing lol - fair enough but your first post came across harsh.
You don't see anything in the new stuff in A17 that might keep you interested? I see a whole lot of new things to look forward to.
The only real meat you'll likely have ongoing appreciation for in A17 is the new AI.
You've had transportation. I love the new jeep and motorcycle. But... man I've been playing games for 30 years... I know what a new feature that piggy backs on an old feature feels like. Feels like the old feature... Even if prettier and neater is cool... After about a few hours of driving around in the Jeep, you may get a kick or two out of it going forward.
The other real meat of the game, you likely won't feel. The new buff system.
Things will look prettier... cool... Pretty games are nice... But game play is way more important... and not realism... not immersion. I bet you Solitaire will forever have more hours played than 7D2D, Minecraft, and WoW combined. It ain't pretty. It ain't built for immersion. It's a game invented to entertain. Which... is what games are for.
I know I came off harsh. And I know the 2nd sentence "I'm sorry" (ok... second statement) was weak. I rarely say things unless I feel they need to be said. And at this point, I think TFP could use a refresh on providing an overall picture of what they intend in this game and actually work to deliver that vision.
TFP is definitely hard at work on something. But what? Who knows.
Skill system totally revamped.
Weapon crafting totally revamped.
Buff system totally revamped.
AI system totally revamped.
Core... absolute core... game mechanics and game play impacting features... revamped. To me... that smells of... "We don't know what we're building.". Which... I thought they did. <shrug>