Yup. Its sooooo dumb. And so many of the same people who constantly whine about "immersion" like to have loot magically pop up every X DaysOh. And loot respawn is for pussies.
And larger backpacks. =)Yup. Its sooooo dumb. And so many of the same people who constantly whine about "immersion" like to loot magically pop up every X Days
I would just settle for backpacks that did not break from falling one block, although they might have fixed that.. I have not had one break in a long timeAnd larger backpacks. =)
Your inventory is your backpack. They're not talking about in-world loot containers.I would just settle for backpacks that did not break from falling one block, although they might have fixed that.. I have not had one break in a long time
Well naturally, the reason is the new improved lighting in A17.I cant see them reducing the map size so drastically just to shorten the one time generation. That would make the decision stupid. Right now the decision sucks but its not stupid, they HAVE to have more of a reason beyond a one time per map creation time decrease.
Well it does kinda go back to that whole "It's not always the same 8 players all the time" thing you posted earlier. If I log out, go to bed, then go to work, then log back on, there could have been 50 people passing through in that time cleaning everything out like locusts.Oh. And loot respawn is for pussies.
<shrug>A) Roland misunderstood
You can do that for SP games im the xml, same as server owners have to use. It is the ultimate options menu.im just gona throw this out there, the massive map gives plenty to explore and try to find a perfect base location. that said, i can understand why this change is being done.
there for! i ask for a simple request... give us the option to designate the map size for random gen. smaller maps are better for lesser computers, but still has the option to generate large maps. i dont think thats a unfair suggestion no? if server owners are gona have that option, so should users for there solo games.
They can be overwritten with a new mod if i remember correctly.so last i heard weapon mods are not removable, can we per say overwrite them with another mod or is it "once you put it in, its permanent"???
LOL..... nice... well doneWell naturally, the reason is the new improved lighting in A17.