wolfbain5
Well-known member
risk reward, staying alive is but a small part, protecting your assets, we are now getting some story, so story line rewards, bounty system perhaps?+1 for negative aura's. Some mods already have bosses that debuff you.
- True that staying alive is already an incentive. But the risk / reward could be balanced better still.
I'd still think we need new zombie types though. Maybe when fighting or spawning a lot of them.... Zombies can spawn that entangle you so you can't move? Right now screamers are just exp and item farms once you get guns.
I'd like to see screamers spawn more tactical zombies. Not the HP soaking radiated cops etc. But zombies that slow you, that stun you from a range. Zombies that leap at you. etc etc.
not sure they can handle too many new types, think that is why they keep swapping them out instead. but perhaps a ranged one? throws bone spikes? football throwers throw stones? muscle memory from life instead of footballs?
hp sponges I hate. not tactical, not realistic enough as in too far fetched, but maybe armor plated? dermal hardening, blow out a piece of scale to expose a weak spot?