Random question: Is the throw distance of the mobile spotlights still pitifully short in A17? I can sorta get not necessarily wanting it to be like the minibike headlight, but it really needs to be closer to minibike in terms of throw distance if you're going to call it a spotlight... because 1/3 to 1/2 mining hat throw distance makes it only marginally better than a candle or a torch.
As it stands, we were better off spending the time creating a circle of pillars to light the approach to our base and plopping candles on them than wasting the resources putting spotlights up on our base. When we tried spotlights on the walls, they barely illuminated 3-4 blocks past our spikes... and our spikes are only 3 blocks deep.