PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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@faatalThe AI discussion in Roland's playtest thread prompted a question: How will the AI handle unjumpable gaps?

Scenario 1: Suppose I build a platform with a ramp leading up to it. I get on my platform by making a temporary walkway from the ramp, then I destroy it behind me. Will the zombies try to follow me (unsuccessfully) or will they target the platform to bring me down?

Scenario 2: Similar, but the gap is able to be jumped by the zombies. This time, I have erected fences to prevent them landing on the platform when they attempt the jump. Will the zombies continue to try following me or will they target the platform to bring me down?

Scenario 3: Similar, but my platform is surrounded by a deep spike pit. Will they willingly jump in the pit to try to target my support column?
@faatal

What if you have 2 drawbridges that go into your base. When zombies get near one you close it, so they go to the other one. When they are near the second one you close it as well and open the first... Will they continue to go back and forth?

 
That's what is confusing, That Video has the same Title as the Video we are waiting for to get to the Stupid Spider Meme, Sheeeeeshhhh,Just Release the Freaking Kraken
That's Madmole's wicked sense of humor. :smile-new:

 
@faatalWhat if you have 2 drawbridges that go into your base. When zombies get near one you close it, so they go to the other one. When they are near the second one you close it as well and open the first... Will they continue to go back and forth?
ok, in my mind I sped that scene up 10x and added Benny Hill music, Yakkity Sax

 
Hey Faatal, hey Faatal, HEY FAATAL,

What happens in this situation? Say I have 3 zombies spawn and I have an odd number of door in my base(but not a prime number obviously) and then I open every 3rd door, then stand up and spin around in real life wile singing "Knock Three Times" Of course all of this is on the 2nd Tuesday of an even numbered month. So, what happens, huh, huh? Will the zombies attack one of the doors? Join me singing? Or will they knock 2 times on each door? If option 2 will they know the words?

 
Hey Faatal, hey Faatal, HEY FAATAL,
What happens in this situation? Say I have 3 zombies spawn and I have an odd number of door in my base(but not a prime number obviously) and then I open every 3rd door, then stand up and spin around in real life wile singing "Knock Three Times" Of course all of this is on the 2nd Tuesday of an even numbered month. So, what happens, huh, huh? Will the zombies attack one of the doors? Join me singing? Or will they knock 2 times on each door? If option 2 will they know the words?

It is option 4, which starts an algorithm that causes all future airdrops to be deposited into the deepest part of the nearest body of water.

 
Will "Clipping" be fixed in the new patch ?

Being able to x-ray through the world to see bases destroys multiplayer.....any chance its fixed for A17 ??????

 
That's Madmole's wicked sense of humor. :smile-new:
That's what I asked before to Roland was after I suggested the Hitler Vid be posted. I did not know if we had to wait for MM to post a New, New A 17 Gameplay or post the 1 from Mem Day, again, Sheeeeeeshhhhhh,

Just Release the Freaking Kraken

He was showing new Features but in actual Gameplay if I am not mistaken.

 
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I am still holding out for mine flooding...I want to have a chance of digging and water rushing in :)

also new underwear options, why can't we find underwear or better MAKE clothing and color clothing?

 
@faatalWhat if you have 2 drawbridges that go into your base. When zombies get near one you close it, so they go to the other one. When they are near the second one you close it as well and open the first... Will they continue to go back and forth?
That's why zombie behaviour is (planned to be) randomized. Some would not follow to the other bridge. Also newly spawned zombies would not need to go all the way between the two drawbridges. Result: The zombies would be all over the place. So after one or two successfull switches you would not be able to open the next bridge because zombies would be storming in immediately.

 
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Will "Clipping" be fixed in the new patch ?Being able to x-ray through the world to see bases destroys multiplayer.....any chance its fixed for A17 ??????
This is a very rare occurrence, it doesn't happen often enough to be an issue if you don't have a potato for a computer.

 
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This is a very rare occurrence, it doesn't happen often enough to be an issue if you don't have a potato for a computer.
Really? Get on a mini bike at bed rock and drive into a 1x2 tunnel. You can see everything.

 
Education. Find it.
Reading is fundamental....RiF

Coughs * VIDEO * Coughs

- - - Updated - - -

I am still holding out for mine flooding...I want to have a chance of digging and water rushing in :)
also new underwear options, why can't we find underwear or better MAKE clothing and color clothing?
At least let us have "Boxers!"

Commando is a little risqué!!

 
Its not a quick flash, I can take screen shots of a players base and see any underground works he has.
Here you go:

View attachment 24604
Thank you for posting that. There are several other ways to do that as well. People learn about the methods and are tempted, and it kinda ruins multiplayer. There are some defenses for that, ways to make it hard for them to see your base underground, but people are smart and they figure it out.

So you have this really well hidden base and yet a determined player will find it. I enjoy hiding underground and making a lot of traps and mazes, so when they find it then the fun really begins. But the point is anyone can see underground and that ruins it especially for newer players, they get very angry and quit. I see it as a challenge and have fun with it making a base KNOWING people can see it, but many people find it a "game ruining" event.

What I hate is when people still clip through a steel vault door, that one sucks. Or they go under part of your base, log out, log in and pop up inside your base. Those things keep a multiplayer admin busy if he helps his community, as things like that can occur daily. And again a newer player, once they see a person walk right through a door, often they quit over that. On one server a newer player would almost quit once a day, and we'd all say "there goes another one". So I'd try and befriend some of these people, and explain things to them, so when it happened it wouldn't be such a shock. But you'd still end up on a server at the end with very few players.

Lastly, this leads to an air of paranoia on mp servers, where everything, even legit things, people assume it must be another cheat. You get armor up really high, and they shoot you with a orange or yellow shotgun and you don't die, and they assume you must be another cheater. Then they spend all day screaming "Cheater!" just because you have high armor skills and good armor. And it all comes from all these other "game features" that are like cheats, seeing underground and clipping, they just assume everything is a cheat. Now that ruins the game for me, if I let it.

There was a base where my friend Showtime spent a huge amount of time breaking in. The base was underground and under a huge deep lake so it was challenging. But he got in and invited me to help. Whacking steel doors for hours and hours, days and days. But finally someone came home, we could hear them. And we were in a room with our entry point, and three other steel doors. So we didn't know from which door they would come from. In the end the guy called his friends, and so we had three of them, coming at us from first one door, then the next, then two doors at once etc. I got shot many many times but I carried fiber to repair my military armor, all high lvl. And repaired my AK-47 constantly. They'd come at us not even in armor and with crap guns, yellows, oranges, really ridiculous stuff. And they died over and over and over in a frenzy. They were friends with the server owner, so they threw a fit that we must be cheaters. Really vile and hateful stuff they spewed. And during the conversations, constantly they'd try and lend validity to their arguments by bringing up the ability to see underground, the clipping through doors and walls, etc etc. They used those "game features" as excuses to justify that our armor skills and maxed gun skills didn't mean anything, and we must be cheaters. Thankfully the server owner was very smart, and realized my friend and I were not the ones acting badly. But after that you just want to go play some other game without all the drama partly brought about by these "game features".

 
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Thank you for posting that. There are several other ways to do that as well. People learn about the methods and are tempted, and it kinda ruins multiplayer. There are some defenses for that, ways to make it hard for them to see your base underground, but people are smart and they figure it out.
So you have this really well hidden base and yet a determined player will find it. I enjoy hiding underground and making a lot of traps and mazes, so when they find it then the fun really begins. But the idea that anyone if they try and see underground ruins it especially for newer players, they get very angry and quit. I see it as a challenge and have fun with it making a base KNOWING people can see it, but many people find it a "game ruining" event.

What I hate is when people still clip through a steel vault door, that one sucks. Or they go under part of your base, log out, log in and pop up inside your base. Those things keep a multiplayer admin busy if he helps his community, as things like that can occur daily. And again a newer player, once they see a person walk right through a door, often they quit over that. On one server a newer player would almost quit once a day, and we'd all say "there goes another one". So I'd try and befriend some of these people, and explain things to them, so when it happened it wouldn't be such a shock. But you'd still end up on a server at the end with very few players.

Lastly, this leads to an air of paranoia on mp servers, where everything, even legit things, people assume it must be another cheat. You get armor up really high, and they shoot you with a orange or yellow shotgun and you don't die, and they assume you must be another cheater. Then they spend all day screaming "Cheater!" just because you have high armor skills and good armor. And it all comes from all these other "game features" that are like cheats, seeing underground and clipping, they just assume everything is a cheat. Now that ruins the game for me.
I had same issues... Thats why i quit playing PVP servers. It needs to be fixed soon as possible.

 
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