R
Rassilon
Guest
Maybe we can give the Water a Health Bar to make sure Players are not licking their Monitors

always but its a first come first serve basis... you must be standing in the check out line at steam when a17 experimental is released (no date set) and there is only a limited amount of copies going out (no number set).Hey Roland, not sure if you'll see this, but I'm wondering if you guys are accepting testers for Alpha 17 right now? And if so, what would the sign-up process be like?
Haha, well in 7D2D's defense, they make a realistic looking world.Maybe we can give the Water a Health Bar to make sure Players are not licking their Monitors![]()
water physics need to be fixed, and thats not gonna happen until Beta3-10 :rapture:Seems like you make water swim able, are boats near ?
Was mocking the Discussion with the Healthbar, not the Healthbar or water itself ( Water looks awesome )Haha, well in 7D2D's defense, they make a realistic looking world.
(Hi, btw, I'm player eZ from your server)
I do think that the Water update might be very high on the To-Do List, since they want to come closer to a Release now, so maybe with A18.MM on Twitter :Our new GFX programmers smashed the water issues with Unity 2017-18, and improved performance 50%. Also near objects do not take over the reflections!
Love to hear in what sense performance is improve and what Issue is solved. Seems like you make water swim able, are boats near ?
I'm sure the devs know what they are doing, i'm just asking about infoLet's just assume the The Graphics Guys know what they are doing and are familiar with concepts like LOD for displaying distant things in games.![]()
Don't take this the wrong way. I do realise that players care about the game when they point out such things... but so do we.
Twitter is just good for this kind of info. Questions will be asked here if he shares it in the forum and it floods a lot.Guys thanks for sharing MadMole's update here!
I still don't get why he prefers using twitter instead of the dev diary though... does he think he will reach a bigger audience?
It's like MM said himself:Guys thanks for sharing MadMole's update here!
I still don't get why he prefers using twitter instead of the dev diary though... does he think he will reach a bigger audience?
I would love if somebody would start giving some information about character building and RPG stuff. Roland, can you poke some dev's about that?I don't always post here because you guys beat me to it most the time anyway. I actually logged in to post the news but by the time I got to it, someone did beat me to it.
I’d say your best bet is to distinguish yourself during experimental by turning in exemplary bug reports. There’s no greater endorsement than the internal quality team telling the owners, “We could use that NeddyTheNoodle guy on the team.”Hey Roland, not sure if you'll see this, but I'm wondering if you guys are accepting testers for Alpha 17 right now? And if so, what would the sign-up process be like?
"attack while moving". This will heavily change the balance, many zombies will be deadly now if they can reach you. The skill level to successfully melee will go up and there will be some balancing necessary to make melee viable for normal players again. Or it will be relegated to emergency weapon for most players. Interesting times indeed. :fat:I went ahead and made a simple change to this since I was fixing a related bug with hitting enemies returning home.
Some new stuff:
Added: AI 66% chance to ignore revenge target.
Added: AI can attack while moving, independent attack and move range checks, and target motion estimation.
Old ones (source Roland I think)Also, is there gonna be any new buffs in A17 or do we initially get the old ones with the new system and have to wait for beta for cool variety?
A great philosopher, that Captain. Must be a general by now, his wisdom is legendary. :smile-new:"Water is wet"
Caption Obvious
What does that mean?Twitter is just good for this kind of info.
That does not answer this question: why post on twitter in the first place? If you post on dev diary first, nobody is gonna beat nobodyIt's like MM said himself:"I don't always post here because you guys beat me to it most the time anyway. I actually logged in to post the news but by the time I got to it, someone did beat me to it."
I don't think this is an issue you still got the information coz i posted it here for youWhat does that mean?![]()
That does not answer this question: why post on twitter in the first place? If you post on dev diary first, nobody is gonna beat nobody
With the dearth of brass, it will be interesting times. "Do I spend my precious ammo or risk getting hit?" I think it's great. The more often that players have to make difficult choices, the better."attack while moving". This will heavily change the balance, many zombies will be deadly now if they can reach you. The skill level to successfully melee will go up and there will be some balancing necessary to make melee viable for normal players again. Or it will be relegated to emergency weapon for most players. Interesting times indeed. :fat:
I dunno, looks ok to me:https://pbs.twimg.com/media/Ddw58MPVMAAJiyQ.jpgi think the perspective on these trees needs a bit of work. they just look out of scale , a bit too big .. not a complaint an observation..