Ryan Reynolds is that you?Being offended is a choice, being offensive is a duty.
In his best Beavis voice..."He said doodie! heh heh"Being offended is a choice, being offensive is a duty.
Sounds like someone's had fun with shaders
I'm curious if this would have a positive effect on that issue where when it's foggy and you look at a body of water it appears very dark in contrast to the rest of your surroundings.Sounds like someone's had fun with shaders
I was hoping it would be a use of the job system but hey, one step at a time.
I'm not even attached to the real world. Waiting that reset.gah! impatiently waiting for 3rd weekend of july.. at least bug testing in experimental will give me something to do. but remember, it will be experimental so don't get attached to your worlds.
holy freaking snapple crackers. That looks awesome.
Thank god the water issue can finally be put to rest.
You're probably (hopefuly) looking at the first implementation of the unity 2018 shader system. You know, vulkan, the new srp... that sort of thing.I'm curious if this would have a positive effect on that issue where when it's foggy and you look at a body of water it appears very dark in contrast to the rest of your surroundings.
wet dream
Noice.snip
Are you okay? How long have you had that cough?Aloha Bitches!!
Coughs* VIDEO * Coughs
There was always graphical transition issues when submerging as well as other small things. Probably on the polishing list.Looks great, but have worked on the swimming part of it?
lol me either! I watch these high setting videos and im like oWOAHA is this the same game?!I've never played 7 Days with a good graphics card so I can't tell what improved LMAO
No, you would get used to it and not be jumped. But still like it though.If they found a way to do this with longer distances/distant rendering, and at a reasonably low performance hit that would be so awesome. Although I would probably get jumped and killed by zombies while admiring the skylines at night :biggrin1:
I'm offended by that.It's also okay to be offended. =)