How about once you've hit a Zombie and engaged it in combat, you can see the HP bar but not until that pre-req has been fulfilled. Which, mind you, every website that bothers with 7 Days To Die is stating will be the way the HP bar is being handled.For _every_ zombie? I really hope not. As has been pointed out before it'll render sleepers hiding in the dark useless by rendering a HP bar above their head. I also like the idea of being uncertain whether the zombie you've just knocked down is truly dead. It takes more away from the game than it adds. :-/
"I'd rather be confused for 10 minutes than bored for 5 seconds"
- Russel T. Davies: Dr Who writer
Should you engage a new zombie, you will have to whack the old zombie again to see its HP bar.
That does not render sleepers hiding in the dark useless. You can't scan an area for zombies. You can't even see the HP bar of previously engaged (but later disengaged) Zeds HP bar.
Now, Ima tell you a not-so-secret secret. It's okay to not like something with the information you had, but once you are properly informed it is totally okay to have a change of opinion. It doesn't make you any less of a human!
I wouldn't like to scan an area for Zombies by HP bar, but I also knew from the get-go (because those websites relaying patch information) that it wouldn't be how it's done. So I do happen to like it
