i second this..... if not binocs, maybe we can use scopes by themselves? ive gotten sniper scopes on like day 5, but not the actual rifle until like day 50 lol. with the addition of gun mods, im pretty sure scopes are gonna be more common.Will there be a pair of binoculars to use in alpha 17?
I remember in older alphas the player was allowed to use scopes even if they weren't attached to any sniper rifles. Never realised that got removed...i second this..... if not binocs, maybe we can use scopes by themselves? ive gotten sniper scopes on like day 5, but not the actual rifle until like day 50 lol. with the addition of gun mods, im pretty sure scopes are gonna be more common.
nope.... didnt play this until it came out for console. bought it for ps4 and fell in love with the game. it was just too buggy for console so i returned it, bought a steam card, and got 2 copies- 1 for myself, 1 for my brother lolI remember in older alphas the player was allowed to use scopes even if they weren't attached to any sniper rifles. Never realised that got removed...
Why was the Hawaiian guy taken out, and then put back in, in A16???There was an alpha when we could do this... What happened?
He was supposed to do some sort of new charge attack against bases when he was added back... but yeah...Why was the Hawaiian guy taken out, and then put back in, in A16???
TFP works in mysterious ways![]()
Because the original one was an asset they bought from the unity store, while the one we have now is the same one completely redone by TFP themselfes and with a higher quality.Why was the Hawaiian guy taken out, and then put back in, in A16???
TFP works in mysterious ways![]()
Sorry that I have to torpedize your idea, but this game has multiplayer. If you need to sleep and someone else does not, you would have to stare at the screen for 20 minutes realtime while your toon is sleeping.also, what about implementing a need for sleeping?
How about fixed 5 Minutes you need to sleep ?Sorry that I have to torpedize your idea, but this game has multiplayer. If you need to sleep and someone else does not, you would have to stare at the screen for 20 minutes realtime while your toon is sleeping.
exactly. no needed sleeping in this game.Sorry that I have to torpedize your idea, but this game has multiplayer. If you need to sleep and someone else does not, you would have to stare at the screen for 20 minutes realtime while your toon is sleeping.
and during those 5 min a wandering hoard attacks, or another play goes after your base or ... na I think it would be best not to have sleeping.How about fixed 5 Minutes you need to sleep ?The right time to get a coffee or go pee.
There is no need that the ingametime is = Sleeptime
Maybe with a option to enter the skillpage during that 5 minutes if the player dont like 5 minutes outtime all 1-2 real hours
i get that, but at 60-min in-game days, an hr takes what, 2.5 mins? maybe making the skill tree only available during sleep would make it more reasonable? seems like the perfect bathroom/smoke break excuse lol. again, not saying that its the right way to go, just putting the idea out there.Sorry that I have to torpedize your idea, but this game has multiplayer. If you need to sleep and someone else does not, you would have to stare at the screen for 20 minutes realtime while your toon is sleeping.
Exact this is the funny part, to sleep IS dangerous, still we human need it.and during those 5 min a wandering hoard attacks, or another play goes after your base or ... na I think it would be best not to have sleeping.
How about people who want a sleep option just assume that they are sleeping when they go for the coffee or pee break. It is practically the same, your toon is doing nothing, sees and hears nothing and is dead if someone surprises him at that time. :02.47-tranquillity:Exact this is the funny part, to sleep IS dangerous, still we human need it.Btw other players dont know when you will sleep.
Maybe with a wake up function if a alarm sirene is triggered. What would give the alarm a real benefit.
(If you away to grab a coffee maybe you need to adjust the sound volume ^^)
asking what sleep would add to the game is like asking what hunger or thirst added to the game-- its another way to add difficulty, increased realism, and another variable to take into account when exploring/raiding/building.What would sleeping add to the game, really?
And if there's no time compression - you're suggesting that part of the regular gameplay is to stop playing. If I need a break, I hit Esc and walk away, or let my character craft in the safety of his base.
idk.... if im playing SP i hide in a base or on a building and craft stuff when i go out to smoke lolEscape doesn't work in single player now either, does it?
Addin snoring option to attract zeds and make your base eaten to the bones while you`re asleep would be fun.What would sleeping add to the game, really?
you can pause with esc like you had always doEscape doesn't work in single player now either, does it?
were you get the idea that the game is about realism?what about implementing a need for sleeping? in a game about realism,